Added cube and hull rendering support

This commit is contained in:
Robert Osfield
2014-03-27 12:47:44 +00:00
parent 2f8b0f7a70
commit 27b71e3927
18 changed files with 650 additions and 135 deletions

View File

@@ -405,7 +405,7 @@ void VolumeScene::traverse(osg::NodeVisitor& nv)
TileData* tileData = itr->second.get();
if (!tileData || !(tileData->active))
{
OSG_INFO<<"Skipping TileData that is inactive : "<<tileData<<std::endl;
OSG_NOTICE<<"Skipping TileData that is inactive : "<<tileData<<std::endl;
continue;
}