Added ShadowSettings::s/getMaximumShadowMapDistance(double) property, usage of these property in ViewDependentShadowMap,

and setting of it with --max-shadow-distance <double> in the osgshadow example.
This commit is contained in:
Robert Osfield
2012-08-15 12:40:48 +00:00
parent 52861ecbb0
commit 284f410436
4 changed files with 22 additions and 2 deletions

View File

@@ -742,6 +742,7 @@ int main(int argc, char** argv)
arguments.getApplicationUsage()->addCommandLineOption("--two-sided", "Use two-sided stencil extension for shadow volumes.");
arguments.getApplicationUsage()->addCommandLineOption("--two-pass", "Use two-pass stencil for shadow volumes.");
arguments.getApplicationUsage()->addCommandLineOption("--near-far-mode","COMPUTE_NEAR_USING_PRIMITIVES, COMPUTE_NEAR_FAR_USING_PRIMITIVES, COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES, DO_NOT_COMPUTE_NEAR_FAR");
arguments.getApplicationUsage()->addCommandLineOption("--max-shadow-distance","<float> Maximum distance that the shadow map should extend from the eye point.");
// construct the viewer.
osgViewer::Viewer viewer(arguments);
@@ -859,6 +860,14 @@ int main(int argc, char** argv)
}
OSG_NOTICE<<std::endl;
}
double distance;
if (arguments.read("--max-shadow-distance",distance))
{
settings->setMaximumShadowMapDistance(distance);
OSG_NOTICE<<"MaximumShadowMapDistance set to "<<settings->getMaximumShadowMapDistance()<<std::endl;
}
osg::ref_ptr<osgShadow::MinimalShadowMap> msm = NULL;
if (arguments.read("--no-shadows"))