Removed old multipass implemenmtations of backdrops as effect is now fully implememted in shaders

This commit is contained in:
Robert Osfield
2017-10-13 08:40:58 +01:00
parent 846204ed9e
commit 28561b2b77
2 changed files with 13 additions and 216 deletions

View File

@@ -231,7 +231,7 @@ public:
typedef std::vector<Glyph*> Glyphs;
Glyphs _glyphs;
Primitives _primitives;
osg::ref_ptr<osg::DrawElements> _primitives;
GlyphQuads();
GlyphQuads(const GlyphQuads& gq);
@@ -296,7 +296,6 @@ protected:
virtual void computePositionsImplementation();
void computeBackdropPositions();
void computeBackdropBoundingBox();
void computeBoundingBoxMargin();