Updated wrappers
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@@ -119,6 +119,14 @@ BEGIN_OBJECT_REFLECTOR(osg::Group)
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__unsigned_int__getChildIndex__C5_Node_P1,
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"Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
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__void__resizeGLObjectBuffers__unsigned_int,
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"Resize any per context GLObject buffers to specified size. ",
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"");
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0,
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ",
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@@ -134,6 +142,9 @@ BEGIN_OBJECT_REFLECTOR(osg::Group)
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__bool__addChild__Node_P1,
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__bool__insertChild__unsigned_int__Node_P1,
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__bool__removeChild__unsigned_int__unsigned_int);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osg::Node > >, osg::NodeList);
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