Updated wrappers

This commit is contained in:
Robert Osfield
2007-01-05 17:21:35 +00:00
parent 9a4209c61b
commit 2913cb9422
25 changed files with 328 additions and 89 deletions

View File

@@ -196,11 +196,15 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::StateAttribute)
"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
I_Method1(void, compileGLObjects, IN, osg::State &, x,
__void__compileGLObjects__State_R1,
"default to nothing to compile - all state is applied immediately. ",
"Default to nothing to compile - all state is applied immediately. ",
"");
I_Method1(void, resizeGLObjectBuffers, IN, unsigned, int,
__void__resizeGLObjectBuffers__unsigned,
"Resize any per context GLObject buffers to specified size. ",
"");
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0,
__void__releaseGLObjects__State_P1,
"release OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objexts for all graphics context if State object pointer NULL. ",
"Release OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objexts for all graphics context if State object pointer NULL. ",
"");
I_SimpleProperty(osg::StateAttribute::Callback *, EventCallback,
__Callback_P1__getEventCallback,