From Mathias Froehlich, "put texturemanager into osg namespace."

This commit is contained in:
Robert Osfield
2009-06-25 13:13:54 +00:00
parent c5c71f519c
commit 294504cb58

View File

@@ -50,6 +50,8 @@ using namespace osg;
//#define DO_TIMING
namespace osg {
ApplicationUsageProxy Texture_e0(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_MAX_TEXTURE_SIZE","Set the maximum size of textures.");
class TextureObjectManager : public osg::Referenced
@@ -124,6 +126,8 @@ public:
OpenThreads::Mutex _mutex;
};
}
unsigned int Texture::s_numberTextureReusedLastInLastFrame = 0;
unsigned int Texture::s_numberNewTextureInLastFrame = 0;
unsigned int Texture::s_numberDeletedTextureInLastFrame = 0;