Added support for setting the maximum number of graphics contexts that the

OSG has to maintian.
This commit is contained in:
Robert Osfield
2002-02-28 00:11:31 +00:00
parent 384b23ea62
commit 2973ca0a25
8 changed files with 81 additions and 24 deletions

View File

@@ -18,6 +18,9 @@ Texture::DeletedTextureObjectCache Texture::s_deletedTextureObjectCache;
Texture::Texture()
{
_handleList.resize(DisplaySettings::instance()->getMaxNumberOfGraphicsContexts(),0);
_modifiedTag.resize(DisplaySettings::instance()->getMaxNumberOfGraphicsContexts(),0);
_textureUnit = 0;
_wrap_s = CLAMP;
@@ -189,12 +192,10 @@ void Texture::apply(State& state) const
}
else if (_image.valid() && _image->data())
{
// pad out the modified tag list, if required.
while (_modifiedTag.size() <= contextID)
_modifiedTag.push_back(0);
uint& modifiedTag = getModifiedTag(contextID);
if (_subloadMode == AUTO ||
(_subloadMode == IF_DIRTY && _modifiedTag[contextID] != _image->getModifiedTag()))
(_subloadMode == IF_DIRTY && modifiedTag != _image->getModifiedTag()))
{
glBindTexture( GL_TEXTURE_2D, handle );
glTexSubImage2D(GL_TEXTURE_2D, 0,
@@ -203,7 +204,7 @@ void Texture::apply(State& state) const
(GLenum) _image->pixelFormat(), (GLenum) _image->dataType(),
_image->data());
// update the modified flag to show that the image has been loaded.
_modifiedTag[contextID] = _image->getModifiedTag();
modifiedTag = _image->getModifiedTag();
}
}
}
@@ -240,12 +241,8 @@ void Texture::applyImmediateMode(State& state) const
// current OpenGL context.
const uint contextID = state.getContextID();
// pad out the modified tag list, if required.
while (_modifiedTag.size() <= contextID)
_modifiedTag.push_back(0);
// update the modified tag to show that it is upto date.
_modifiedTag[contextID] = _image->getModifiedTag();
getModifiedTag(contextID) = _image->getModifiedTag();
if (_subloadMode == OFF)