From David Callu, further work in support of shapefile support in VirtualPlanetBuilder

This commit is contained in:
Robert Osfield
2007-12-26 21:39:29 +00:00
parent 9d29cc53dc
commit 2aca19a4e6
10 changed files with 308 additions and 58 deletions

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@@ -0,0 +1,38 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUTIL_DRAWELEMENTTYPESIMPLIFIER
#define OSGUTIL_DRAWELEMENTTYPESIMPLIFIER
#include <osg/Geometry>
#include <osg/NodeVisitor>
namespace osgUtil
{
class DrawElementTypeSimplifier
{
public:
void simplify(osg::Geometry & geometry) const;
};
class DrawElementTypeSimplifierVisitor : public osg::NodeVisitor
{
public:
void apply(osg::Geode& node);
};
}
#endif // ** OSGUTIL_DRAWELEMENTTYPESIMPLIFIER ** //

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@@ -25,6 +25,9 @@
#include <osg/Geometry>
#include <osg/ref_ptr>
#include <osgUtil/Export>
namespace osgUtil {
struct dereference_less
@@ -55,7 +58,8 @@ namespace osgUtil {
}
};
class EdgeCollector
class OSGUTIL_EXPORT EdgeCollector
{
public:
@@ -92,7 +96,7 @@ public:
unsigned int _index;
osg::Vec3 _vertex;
osg::Vec3d _vertex;
TriangleSet _triangles;
void clear() { _triangles.clear(); }

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@@ -65,7 +65,7 @@ struct AddRangeOperator
typedef typename ArrayType::ElementDataType ElementDataType;
ElementDataType convertedVector;
osgUtil::ConvertVec<osg::Vec3, ElementDataType>::convert(_vector, convertedVector);
osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector);
typename ArrayType::iterator it = array.begin();
std::advance(it, _begin);
@@ -80,7 +80,7 @@ struct AddRangeOperator
unsigned int _begin;
unsigned int _count;
osg::Vec3 _vector;
osg::Vec3d _vector;
};
typedef OperationArrayFunctor<AddRangeOperator> AddRangeFunctor;
@@ -92,7 +92,7 @@ struct MultiplyRangeOperator
typedef typename ArrayType::ElementDataType ElementDataType;
ElementDataType convertedVector;
osgUtil::ConvertVec<osg::Vec3, ElementDataType>::convert(_vector, convertedVector);
osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector);
typename ArrayType::iterator it = array.begin();
std::advance(it, _begin);
@@ -107,7 +107,7 @@ struct MultiplyRangeOperator
unsigned int _begin;
unsigned int _count;
osg::Vec3 _vector;
osg::Vec3d _vector;
};
typedef OperationArrayFunctor<MultiplyRangeOperator> MultiplyRangeFunctor;

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@@ -22,54 +22,36 @@ namespace osgUtil {
class ReversePrimitiveFunctor : public osg::PrimitiveIndexFunctor
{
public:
virtual ~ReversePrimitiveFunctor() {}
osg::PrimitiveSet * getReversedPrimitiveSet() { return _reversedPrimitiveSet.get(); }
public:
virtual void setVertexArray(unsigned int /*count*/,const osg::Vec2* /*vertices*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void setVertexArray(unsigned int /*count*/,const osg::Vec3* /*vertices*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void setVertexArray(unsigned int /*count*/,const osg::Vec4* /*vertices*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void setVertexArray(unsigned int /*count*/,const osg::Vec2d* /*vertices*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void setVertexArray(unsigned int /*count*/,const osg::Vec3d* /*vertices*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void setVertexArray(unsigned int /*count*/,const osg::Vec4d* /*vertices*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void drawArrays(GLenum /*mode*/,GLint /*first*/,GLsizei /*count*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void drawElements(GLenum mode,GLsizei count,const GLubyte* indices);
virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices);
virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices);
/// Mimics the OpenGL \c glBegin() function.
virtual void begin(GLenum /*mode*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void vertex(unsigned int /*pos*/)
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual void end()
{ osg::notify(osg::WARN) << "ReversePrimitiveFunctor : not implemented " << std::endl; }
virtual ~ReversePrimitiveFunctor() {}
osg::PrimitiveSet * getReversedPrimitiveSet() { return _reversedPrimitiveSet.get(); }
virtual void setVertexArray(unsigned int , const osg::Vec2* ) {}
virtual void setVertexArray(unsigned int , const osg::Vec3* ) {}
virtual void setVertexArray(unsigned int , const osg::Vec4* ) {}
virtual void setVertexArray(unsigned int , const osg::Vec2d* ) {}
virtual void setVertexArray(unsigned int , const osg::Vec3d* ) {}
virtual void setVertexArray(unsigned int , const osg::Vec4d* ) {}
osg::ref_ptr<osg::PrimitiveSet> _reversedPrimitiveSet;
virtual void drawArrays(GLenum mode,GLint first,GLsizei count);
virtual void drawElements(GLenum mode,GLsizei count, const GLubyte* indices);
virtual void drawElements(GLenum mode,GLsizei count, const GLushort* indices);
virtual void drawElements(GLenum mode,GLsizei count, const GLuint* indices);
/// Mimics the OpenGL \c glBegin() function.
virtual void begin(GLenum mode);
virtual void vertex(unsigned int /*pos*/);
virtual void end();
osg::ref_ptr<osg::PrimitiveSet> _reversedPrimitiveSet;
private:
bool _running;
};
} // end osgUtil namespace