Updated wrappers
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@@ -76,7 +76,7 @@ BEGIN_OBJECT_REFLECTOR(osgGA::EventQueue)
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"Note, just moves the mouse position without creating a new event for it. ");
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I_Method2(void, mouseMotion, IN, float, x, IN, float, y,
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__void__mouseMotion__float__float,
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"Method for adapting mouse motion events whilst mouse buttons are pressed, placing this event on the back of the event queue. ",
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"Method for adapting mouse motion events, placing this event on the back of the event queue. ",
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"");
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I_Method3(void, mouseButtonPress, IN, float, x, IN, float, y, IN, unsigned int, button,
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__void__mouseButtonPress__float__float__unsigned_int,
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