Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')

This commit is contained in:
Don BURNS
2002-08-29 03:22:27 +00:00
parent b546c63139
commit 2b10b4c3df
17 changed files with 69 additions and 69 deletions

View File

@@ -25,10 +25,10 @@ class Node;
// this is define to alter the way display lists are compiled inside the
// the draw method, it has been found that the NVidia drivers fail completely
// to optimize COMPILE_AND_EXECUTE in fact make it go slower than for no display
// lists, but optimize a seperate COMPILE very well?! Define it as default
// lists, but optimize a separate COMPILE very well?! Define it as default
// the use of a sperate COMPILE, then glCallList rather than use COMPILE_AND_EXECUTE.
#define USE_SEPERATE_COMPILE_AND_EXECUTE
#define USE_SEPARATE_COMPILE_AND_EXECUTE
/** Pure virtual base class for drawable Geometry. Contains no drawing primitives
directly, these are provided by subclasses such as osg::Geometry. State attributes
@@ -346,7 +346,7 @@ inline void Drawable::draw(State& state)
}
else if (_useDisplayList)
{
#ifdef USE_SEPERATE_COMPILE_AND_EXECUTE
#ifdef USE_SEPARATE_COMPILE_AND_EXECUTE
globj = glGenLists( 1 );
glNewList( globj, GL_COMPILE );
if (_drawCallback.valid())