Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
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@@ -72,7 +72,7 @@ class CameraPacket {
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void getSceneViewUpdate(osgUtil::SceneView& sv)
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{
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// note pass a seperate reference counted FrameStamp
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// note pass a separate reference counted FrameStamp
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// rather than this frame stamp as it can get overwritten.
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sv.setFrameStamp(new osg::FrameStamp(_frameStamp));
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}
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@@ -63,7 +63,7 @@ osg::Node* createScene()
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// create the Geode (Geometry Node) to contain all our osg::Geometry objects.
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osg::Geode* geode = new osg::Geode();
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// follows are seperate blocks for creating POINTS, LINES, LINE_STRIP, LINE_LOOP, POLYGON, QUADS,
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// follows are separate blocks for creating POINTS, LINES, LINE_STRIP, LINE_LOOP, POLYGON, QUADS,
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// QUAD_STRIP, TRIANGLES, TRIANGLE_STRIP and TRIANGLE_FAN primtives. A image of these primtives
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// are provided in the distribution : OpenSceneGraph-Data/Images/primtives.gif.
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@@ -259,7 +259,7 @@ osg::Node* createScene()
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// now we'll stop creating seperate normal and color arrays
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// now we'll stop creating separate normal and color arrays
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// since we are using the same values all the time, we'll just
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// share the same ColorArray and NormalArrays..
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