Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')

This commit is contained in:
Don BURNS
2002-08-29 03:22:27 +00:00
parent b546c63139
commit 2b10b4c3df
17 changed files with 69 additions and 69 deletions

View File

@@ -223,7 +223,7 @@ void SceneView::cull()
fusionDistance = _camera->getFusionDistance();
}
float iod = _displaySettings->getEyeSeperation();
float iod = _displaySettings->getEyeSeparation();
float sd = _displaySettings->getScreenDistance();
float es = 0.5f*iod*(fusionDistance/sd);
@@ -499,10 +499,10 @@ void SceneView::draw()
break;
case(osg::DisplaySettings::HORIZONTAL_SPLIT):
{
int seperation = _displaySettings->getSplitStereoHorizontalSeperation();
int separation = _displaySettings->getSplitStereoHorizontalSeparation();
int left_half_width = (_viewport->width()-seperation)/2;
int right_half_begin = (_viewport->width()+seperation)/2;
int left_half_width = (_viewport->width()-separation)/2;
int right_half_begin = (_viewport->width()+separation)/2;
int right_half_width = _viewport->width()-right_half_begin;
osg::ref_ptr<osg::Viewport> viewportLeft = osgNew osg::Viewport;
@@ -512,7 +512,7 @@ void SceneView::draw()
viewportRight->setViewport(_viewport->x()+right_half_begin,_viewport->y(),right_half_width,_viewport->height());
clearArea(_viewport->x()+left_half_width,_viewport->y(),seperation,_viewport->height(),_renderStageLeft->getClearColor());
clearArea(_viewport->x()+left_half_width,_viewport->y(),separation,_viewport->height(),_renderStageLeft->getClearColor());
if (_displaySettings->getSplitStereoHorizontalEyeMapping()==osg::DisplaySettings::LEFT_EYE_LEFT_VIEWPORT)
{
@@ -540,10 +540,10 @@ void SceneView::draw()
case(osg::DisplaySettings::VERTICAL_SPLIT):
{
int seperation = _displaySettings->getSplitStereoVerticalSeperation();
int separation = _displaySettings->getSplitStereoVerticalSeparation();
int bottom_half_height = (_viewport->height()-seperation)/2;
int top_half_begin = (_viewport->height()+seperation)/2;
int bottom_half_height = (_viewport->height()-separation)/2;
int top_half_begin = (_viewport->height()+separation)/2;
int top_half_height = _viewport->height()-top_half_begin;
osg::ref_ptr<osg::Viewport> viewportTop = osgNew osg::Viewport;
@@ -552,7 +552,7 @@ void SceneView::draw()
osg::ref_ptr<osg::Viewport> viewportBottom = osgNew osg::Viewport;
viewportBottom->setViewport(_viewport->x(),_viewport->y(),_viewport->width(),bottom_half_height);
clearArea(_viewport->x(),_viewport->y()+bottom_half_height,_viewport->width(),seperation,_renderStageLeft->getClearColor());
clearArea(_viewport->x(),_viewport->y()+bottom_half_height,_viewport->width(),separation,_renderStageLeft->getClearColor());
if (_displaySettings->getSplitStereoVerticalEyeMapping()==osg::DisplaySettings::LEFT_EYE_TOP_VIEWPORT)
{