From 2c030170ff9c2fa777adf09a7324bf5645bb5b01 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Wed, 9 Apr 2003 10:13:07 +0000 Subject: [PATCH] Added a setting of OsgCameraGroup::_applicateUsage to ApplicationUsage::instance() by default. --- src/osgProducer/OsgCameraGroup.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/osgProducer/OsgCameraGroup.cpp b/src/osgProducer/OsgCameraGroup.cpp index 683b70364..e33fc05a7 100644 --- a/src/osgProducer/OsgCameraGroup.cpp +++ b/src/osgProducer/OsgCameraGroup.cpp @@ -89,21 +89,18 @@ std::string extractCameraConfigFile(osg::ArgumentParser& arguments) OsgCameraGroup::OsgCameraGroup() : Producer::CameraGroup() { _init(); - _applicationUsage = osg::ApplicationUsage::instance(); } OsgCameraGroup::OsgCameraGroup(Producer::CameraConfig *cfg): Producer::CameraGroup(cfg) { _init(); - _applicationUsage = osg::ApplicationUsage::instance(); } OsgCameraGroup::OsgCameraGroup(const std::string& configFile): Producer::CameraGroup(findCameraConfigFile(configFile)) { _init(); - _applicationUsage = osg::ApplicationUsage::instance(); } OsgCameraGroup::OsgCameraGroup(osg::ArgumentParser& arguments): @@ -132,7 +129,8 @@ void OsgCameraGroup::_init() // set up the maximum number of graphics contexts, before loading the scene graph // to ensure that texture objects and display buffers are configured to the correct size. osg::DisplaySettings::instance()->setMaxNumberOfGraphicsContexts( getNumberOfCameras() ); - + + _applicationUsage = osg::ApplicationUsage::instance(); } void OsgCameraGroup::setSceneData( osg::Node *scene )