misc. typo fixes
mostly non-user-facing but some doxy.
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@@ -28,12 +28,12 @@
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namespace osgShadow {
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/**
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Class used as a layer for debuging resources used by derived xxxShadowMap classes.
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Class used as a layer for debugging resources used by derived xxxShadowMap classes.
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As designed by its base ViewDepndentShadowTechnique, DebugShadowMap serves mainly as container of
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DebugShadowMap::ViewData objects. Most of the debuging support work is done by these objects.
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DebugShadowMap::ViewData objects. Most of the debugging support work is done by these objects.
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DebugShadowMap technique only initializes them in initViewDependentData method.
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Debuging outputs present:
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Debugging outputs present:
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Shadow maps (pseudo colored to improve readability)
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Shadow and related volumes (represented as convex polyhedra)
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*/
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@@ -65,16 +65,16 @@ class OSGSHADOW_EXPORT DebugShadowMap : public ViewDependentShadowTechnique
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/** Declaration of standard OSG object methods */
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META_Object( osgShadow, DebugShadowMap );
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/** Turn on/off debuging hud & rendering of debug volumes in main view */
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/** Turn on/off debugging hud & rendering of debug volumes in main view */
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void setDebugDraw( bool draw ) { _doDebugDraw = draw; }
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/** Tell if debuging hud & rendering of debug volumes is active */
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/** Tell if debugging hud & rendering of debug volumes is active */
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bool getDebugDraw( void ) const { return _doDebugDraw; }
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/** Get the file name of debuging dump */
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/** Get the file name of debugging dump */
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std::string getDebugDump( void ) const { return _debugDump; }
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/** Set the file name of debuging dump */
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/** Set the file name of debugging dump */
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void setDebugDump( const std::string & debugDumpFile ) { _debugDump = debugDumpFile; }
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