misc. typo fixes
mostly non-user-facing but some doxy.
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@@ -150,7 +150,7 @@ protected:
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bool fixBlackMaterials;
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bool noReverseFaces;
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// This is the order in which the materials will be assigned to texture maps, unless
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// otherwise overriden
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// otherwise overridden
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typedef std::vector< std::pair<int,obj::Material::Map::TextureMapType> > TextureAllocationMap;
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TextureAllocationMap textureUnitAllocation;
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/// Coordinates precision.
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