Changed Billboard::g/setPos(..) to g/setPosition(..).
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@@ -787,7 +787,7 @@ void CullVisitor::apply(Billboard& node)
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for(unsigned int i=0;i<node.getNumDrawables();++i)
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{
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const Vec3& pos = node.getPos(i);
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const Vec3& pos = node.getPosition(i);
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Drawable* drawable = node.getDrawable(i);
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// need to modify isCulled to handle the billboard offset.
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