From Wojciech Lewandowski, VirtualProgram example that illustrates how one can create a custom system for composing shaders within the scene graph.
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11
examples/osgvirtualprogram/CMakeLists.txt
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11
examples/osgvirtualprogram/CMakeLists.txt
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SET(TARGET_SRC
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VirtualProgram.cpp
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CreateSimpleHierachy.cpp
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CreateAdvancedHierachy.cpp
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osgvirtualprogram.cpp
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)
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SET(TARGET_H
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VirtualProgram.h
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)
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SETUP_EXAMPLE(osgvirtualprogram)
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