From Wojciech Lewandowski, VirtualProgram example that illustrates how one can create a custom system for composing shaders within the scene graph.

This commit is contained in:
Robert Osfield
2009-05-25 13:02:14 +00:00
parent b1170638c7
commit 2d542d683a
7 changed files with 1027 additions and 0 deletions

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SET(TARGET_SRC
VirtualProgram.cpp
CreateSimpleHierachy.cpp
CreateAdvancedHierachy.cpp
osgvirtualprogram.cpp
)
SET(TARGET_H
VirtualProgram.h
)
SETUP_EXAMPLE(osgvirtualprogram)