Added support for setting the MinimumShadowMapNearFarRatio.
This commit is contained in:
@@ -837,6 +837,9 @@ int main(int argc, char** argv)
|
||||
unsigned int unit=1;
|
||||
if (arguments.read("--unit",unit)) vdsm->setBaseShadowTextureUnit(unit);
|
||||
|
||||
double n=0.0;
|
||||
if (arguments.read("-n",n)) vdsm->setMinimumShadowMapNearFarRatio(n);
|
||||
|
||||
shadowedScene->setShadowTechnique(vdsm.get());
|
||||
}
|
||||
else if ( arguments.read("--lispsm") )
|
||||
|
||||
Reference in New Issue
Block a user