From 2dc271d85f2438db507dd0d4505e0d749fc1cf90 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 25 Oct 2011 15:55:33 +0000 Subject: [PATCH] Added support for 32bit depth buffer --- src/osgViewer/GraphicsWindowIOS.mm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/osgViewer/GraphicsWindowIOS.mm b/src/osgViewer/GraphicsWindowIOS.mm index d507c0e83..b7d99c189 100644 --- a/src/osgViewer/GraphicsWindowIOS.mm +++ b/src/osgViewer/GraphicsWindowIOS.mm @@ -264,6 +264,8 @@ glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, _backingWidth, _backingHeight); }else if(_win->getTraits()->depth == 24){ glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT24_OES, _backingWidth, _backingHeight); + }else if(_win->getTraits()->depth == 32){ + glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT32_OES, _backingWidth, _backingHeight); } glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, _depthRenderbuffer); }