Added prelimary shape support to .ive plugin

This commit is contained in:
Robert Osfield
2004-03-17 16:11:47 +00:00
parent c4deb5510f
commit 2def63605f
11 changed files with 606 additions and 5 deletions

View File

@@ -0,0 +1,314 @@
/**********************************************************************
*
* FILE: HeightField.cpp
*
* DESCRIPTION: Read/Write osg::HeightField in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerator
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 27.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "Shape.h"
#include "Object.h"
using namespace ive;
////////////////////////////////////////////////////////////////////////////////
//
// Sphere
//
void Sphere::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVESPHERE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Sphere::write(): Could not cast this osg::Sphere to an osg::Object.");
// Write Sphere's properties.
//out->writeVec4(getColor());
}
void Sphere::read(DataInputStream* in)
{
// Peek on Sphere's identification.
int id = in->peekInt();
if(id == IVESPHERE)
{
// Read Sphere's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Sphere::read(): Could not cast this osg::Sphere to an osg::Object.");
// Read Sphere's properties
//setColor(in->readVec4());
}
else
{
throw Exception("Sphere::read(): Expected Sphere identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Box
//
void Box::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVEBOX);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Box::write(): Could not cast this osg::Box to an osg::Object.");
// Write Box's properties.
//out->writeVec4(getColor());
}
void Box::read(DataInputStream* in)
{
// Peek on Box's identification.
int id = in->peekInt();
if(id == IVEBOX)
{
// Read Box's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Box::read(): Could not cast this osg::Box to an osg::Object.");
// Read Box's properties
//setColor(in->readVec4());
}
else
{
throw Exception("Box::read(): Expected Box identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Cone
//
void Cone::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVECONE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Cone::write(): Could not cast this osg::Cone to an osg::Object.");
// Write Cone's properties.
//out->writeVec4(getColor());
}
void Cone::read(DataInputStream* in)
{
// Peek on Cone's identification.
int id = in->peekInt();
if(id == IVECONE)
{
// Read Cone's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Cone::read(): Could not cast this osg::Cone to an osg::Object.");
// Read Cone's properties
//setColor(in->readVec4());
}
else
{
throw Exception("Cone::read(): Expected Cone identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Cylinder
//
void Cylinder::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVECYLINDER);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Cylinder::write(): Could not cast this osg::Cylinder to an osg::Object.");
// Write Cylinder's properties.
//out->writeVec4(getColor());
}
void Cylinder::read(DataInputStream* in)
{
// Peek on Cylinder's identification.
int id = in->peekInt();
if(id == IVECYLINDER)
{
// Read Cylinder's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Cylinder::read(): Could not cast this osg::Cylinder to an osg::Object.");
// Read Cylinder's properties
//setColor(in->readVec4());
}
else
{
throw Exception("Cylinder::read(): Expected Cylinder identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Capsule
//
void Capsule::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVECAPSULE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Capsule::write(): Could not cast this osg::Capsule to an osg::Object.");
// Write Capsule's properties.
//out->writeVec4(getColor());
}
void Capsule::read(DataInputStream* in)
{
// Peek on Capsule's identification.
int id = in->peekInt();
if(id == IVECAPSULE)
{
// Read Capsule's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Capsule::read(): Could not cast this osg::Capsule to an osg::Object.");
// Read Capsule's properties
//setColor(in->readVec4());
}
else
{
throw Exception("Capsule::read(): Expected Capsule identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// HeightField
//
void HeightField::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVEHEIGHTFIELD);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
throw Exception("HeightField::write(): Could not cast this osg::HeightField to an osg::Object.");
// Write HeightField's properties.
//out->writeVec4(getColor());
}
void HeightField::read(DataInputStream* in)
{
// Peek on HeightField's identification.
int id = in->peekInt();
if(id == IVEHEIGHTFIELD)
{
// Read HeightField's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
throw Exception("HeightField::read(): Could not cast this osg::HeightField to an osg::Object.");
// Read HeightField's properties
//setColor(in->readVec4());
}
else
{
throw Exception("HeightField::read(): Expected HeightField identification.");
}
}