From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).

The plugin requires the FBX SDK to be installed, available from http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478"
This commit is contained in:
Robert Osfield
2009-11-19 11:44:44 +00:00
parent 6cc2ce5e4a
commit 2e11c49742
18 changed files with 1958 additions and 40 deletions

View File

@@ -164,59 +164,59 @@ BEGIN_VALUE_REFLECTOR(osgWidget::EventInterface)
____EventInterface__C5_EventInterface_R1,
"",
"");
I_Method1(bool, focus, IN, osgWidget::WindowManager *, x,
I_Method1(bool, focus, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__focus__WindowManager_P1,
__bool__focus__C5_WindowManager_P1,
"",
"");
I_Method1(bool, unfocus, IN, osgWidget::WindowManager *, x,
I_Method1(bool, unfocus, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__unfocus__WindowManager_P1,
__bool__unfocus__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mouseEnter, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mouseEnter, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mouseEnter__double__double__WindowManager_P1,
__bool__mouseEnter__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mouseOver, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mouseOver, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mouseOver__double__double__WindowManager_P1,
__bool__mouseOver__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mouseLeave, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mouseLeave, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mouseLeave__double__double__WindowManager_P1,
__bool__mouseLeave__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mouseDrag, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mouseDrag, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mouseDrag__double__double__WindowManager_P1,
__bool__mouseDrag__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mousePush, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mousePush, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mousePush__double__double__WindowManager_P1,
__bool__mousePush__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mouseRelease, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mouseRelease, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mouseRelease__double__double__WindowManager_P1,
__bool__mouseRelease__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, mouseScroll, IN, double, x, IN, double, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, mouseScroll, IN, double, x, IN, double, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__mouseScroll__double__double__WindowManager_P1,
__bool__mouseScroll__double__double__C5_WindowManager_P1,
"",
"");
I_Method3(bool, keyDown, IN, int, x, IN, int, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, keyDown, IN, int, x, IN, int, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__keyDown__int__int__WindowManager_P1,
__bool__keyDown__int__int__C5_WindowManager_P1,
"",
"");
I_Method3(bool, keyUp, IN, int, x, IN, int, x, IN, osgWidget::WindowManager *, x,
I_Method3(bool, keyUp, IN, int, x, IN, int, x, IN, const osgWidget::WindowManager *, x,
Properties::VIRTUAL,
__bool__keyUp__int__int__WindowManager_P1,
__bool__keyUp__int__int__C5_WindowManager_P1,
"",
"");
I_Method1(void, setEventMask, IN, unsigned int, mask,