From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec.

This commit is contained in:
Robert Osfield
2006-06-08 14:32:02 +00:00
parent 4d35807a54
commit 2e2684c05a
10 changed files with 254 additions and 6 deletions

View File

@@ -187,6 +187,10 @@ SOURCE=..\..\src\osgSim\LightPointDrawable.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgSim\LightPointSpriteDrawable.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgSim\LightPointNode.cpp
# End Source File
# Begin Source File
@@ -267,6 +271,10 @@ SOURCE=..\..\src\osgSim\LightPointDrawable.h
# End Source File
# Begin Source File
SOURCE=..\..\src\osgSim\LightPointSpriteDrawable.h
# End Source File
# Begin Source File
SOURCE=..\..\include\osgSim\LightPointNode
# End Source File
# Begin Source File