Change Unit to Units to keep consistent with OpenGL naming.
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@@ -69,14 +69,14 @@ class OSG_EXPORT PolygonOffset : public StateAttribute
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static void setFactorMultiplier(float multiplier);
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static float getFactorMultiplier();
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static void setUnitMultiplier(float multiplier);
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static float getUnitMultiplier();
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static void setUnitsMultiplier(float multiplier);
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static float getUnitsMultiplier();
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static bool areUnitAndMultipliersSet();
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static bool areUnitsAndMultipliersSet();
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/** Checks with the OpenGL driver to try and pick multiplier approrpriate for the hardware.
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note, requires a valid graphics context to be current. */
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static void setFactorAndUnitMultipliersUsingBestGuessForDriver();
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static void setFactorAndUnitsMultipliersUsingBestGuessForDriver();
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protected :
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