Change Unit to Units to keep consistent with OpenGL naming.

This commit is contained in:
Robert Osfield
2006-07-17 11:43:26 +00:00
parent 460ea4586e
commit 2ef59b73e9
4 changed files with 22 additions and 22 deletions

View File

@@ -17,7 +17,7 @@
using namespace osg;
static float s_FactorMultipler = 1.0f;
static float s_UnitMultipler = 1.0f;
static float s_UnitsMultipler = 1.0f;
static bool s_MultiplerSet = false;
void PolygonOffset::setFactorMultiplier(float multiplier)
@@ -31,24 +31,24 @@ float PolygonOffset::getFactorMultiplier()
return s_FactorMultipler;
}
void PolygonOffset::setUnitMultiplier(float multiplier)
void PolygonOffset::setUnitsMultiplier(float multiplier)
{
s_MultiplerSet = true;
s_UnitMultipler = multiplier;
s_UnitsMultipler = multiplier;
}
float PolygonOffset::getUnitMultiplier()
float PolygonOffset::getUnitsMultiplier()
{
return s_UnitMultipler;
return s_UnitsMultipler;
}
bool PolygonOffset::areUnitAndMultipliersSet()
bool PolygonOffset::areUnitsAndMultipliersSet()
{
return s_MultiplerSet;
}
void PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver()
void PolygonOffset::setFactorAndUnitsMultipliersUsingBestGuessForDriver()
{
s_MultiplerSet = true;
// osg::notify(osg::NOTICE)<<"PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver()"<<std::endl;
@@ -60,8 +60,8 @@ void PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver()
(strstr((const char*)renderer,"RADEON")!=0))
{
setFactorMultiplier(1.0f);
setUnitMultiplier(128.0f);
osg::notify(osg::INFO)<<"PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver() apply ATI workaround."<<std::endl;
setUnitsMultiplier(128.0f);
osg::notify(osg::INFO)<<"PolygonOffset::setFactorAndUnitsMultipliersUsingBestGuessForDriver() apply ATI workaround."<<std::endl;
}
}
}
@@ -85,8 +85,8 @@ PolygonOffset::~PolygonOffset()
void PolygonOffset::apply(State&) const
{
if (!s_MultiplerSet) setFactorAndUnitMultipliersUsingBestGuessForDriver();
if (!s_MultiplerSet) setFactorAndUnitsMultipliersUsingBestGuessForDriver();
glPolygonOffset(_factor * s_FactorMultipler,
_units * s_UnitMultipler);
_units * s_UnitsMultipler);
}