Change Unit to Units to keep consistent with OpenGL naming.
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@@ -1107,14 +1107,14 @@ bool ViewerEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActio
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case '*' :
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{
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osg::PolygonOffset::setUnitMultiplier(osg::PolygonOffset::getUnitMultiplier()*1.1f);
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osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitMultiplier()="<<osg::PolygonOffset::getUnitMultiplier()<<std::endl;
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osg::PolygonOffset::setUnitsMultiplier(osg::PolygonOffset::getUnitsMultiplier()*1.1f);
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osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitsMultiplier()="<<osg::PolygonOffset::getUnitsMultiplier()<<std::endl;
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return true;
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}
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case '/' :
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{
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osg::PolygonOffset::setUnitMultiplier(osg::PolygonOffset::getUnitMultiplier()/1.1f);
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osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitMultiplier()="<<osg::PolygonOffset::getUnitMultiplier()<<std::endl;
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osg::PolygonOffset::setUnitsMultiplier(osg::PolygonOffset::getUnitsMultiplier()/1.1f);
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osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitsMultiplier()="<<osg::PolygonOffset::getUnitsMultiplier()<<std::endl;
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return true;
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}
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#else
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