Change Unit to Units to keep consistent with OpenGL naming.

This commit is contained in:
Robert Osfield
2006-07-17 11:43:26 +00:00
parent 460ea4586e
commit 2ef59b73e9
4 changed files with 22 additions and 22 deletions

View File

@@ -1107,14 +1107,14 @@ bool ViewerEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActio
case '*' :
{
osg::PolygonOffset::setUnitMultiplier(osg::PolygonOffset::getUnitMultiplier()*1.1f);
osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitMultiplier()="<<osg::PolygonOffset::getUnitMultiplier()<<std::endl;
osg::PolygonOffset::setUnitsMultiplier(osg::PolygonOffset::getUnitsMultiplier()*1.1f);
osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitsMultiplier()="<<osg::PolygonOffset::getUnitsMultiplier()<<std::endl;
return true;
}
case '/' :
{
osg::PolygonOffset::setUnitMultiplier(osg::PolygonOffset::getUnitMultiplier()/1.1f);
osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitMultiplier()="<<osg::PolygonOffset::getUnitMultiplier()<<std::endl;
osg::PolygonOffset::setUnitsMultiplier(osg::PolygonOffset::getUnitsMultiplier()/1.1f);
osg::notify(osg::NOTICE)<<"osg::PolygonOffset::getUnitsMultiplier()="<<osg::PolygonOffset::getUnitsMultiplier()<<std::endl;
return true;
}
#else