Changed the osgUI behaviour so that events are set to be handled by Widgets that have focus even if they don't directly use them.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14425 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-08-27 15:08:48 +00:00
parent 77c0f5f675
commit 2f10db8f11
4 changed files with 34 additions and 7 deletions

View File

@@ -3092,16 +3092,11 @@ void SlideShowConstructor::addVolume(const std::string& filename, const Position
}
ModelData modelData;
addModel(model.get(), positionData, modelData, scriptData);
#if 1
osgUI::Widget* widget = vs.valid() ? osgDB::readFile<osgUI::Widget>("ui/VolumeSettings.lua") : 0;
if (widget)
{
OSG_NOTICE<<"Addig widget"<<std::endl;
OSG_NOTICE<<"Adding widget"<<std::endl;
widget->setVisible(false);
vs->setName("VolumeSettings");
@@ -3129,6 +3124,10 @@ void SlideShowConstructor::addVolume(const std::string& filename, const Position
#endif
}
#endif
ModelData modelData;
addModel(model.get(), positionData, modelData, scriptData);
}
bool SlideShowConstructor::attachTexMat(osg::StateSet* stateset, const ImageData& imageData, float s, float t, bool textureRectangle)