From Mike Weiblen, updates to dsp to improveme formatting and include OpenThreads
This commit is contained in:
@@ -44,7 +44,7 @@ RSC=rc.exe
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SG_LIBRARY" /YX /FD /Zm200 /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SG_LIBRARY" /YX /FD /Zm200 /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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@@ -54,7 +54,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osg.dll"
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# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osg.dll" /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
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!ELSEIF "$(CFG)" == "Core osg - Win32 Debug"
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@@ -71,7 +71,8 @@ LINK32=link.exe
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "_WINDOWS" /D "SG_LIBRARY" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "_WINDOWS" /D "SG_LIBRARY" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
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# SUBTRACT CPP /X
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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@@ -81,7 +82,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib /nologo /dll /pdb:"../../bin/osgd.pdb" /debug /machine:I386 /out:"../../bin/osgd.dll" /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib /nologo /dll /pdb:"../../bin/osgd.pdb" /debug /machine:I386 /out:"../../bin/osgd.dll" /pdbtype:sept /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
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# SUBTRACT LINK32 /pdb:none /incremental:no
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!ENDIF
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@@ -151,7 +152,7 @@ SOURCE=..\..\src\osg\ClipPlane.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\TexGenNode.cpp
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SOURCE=..\..\src\osg\ClusterCullingCallback.cpp
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# End Source File
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# Begin Source File
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@@ -183,10 +184,6 @@ SOURCE=..\..\src\osg\CopyOp.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\ClusterCullingCallback.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\CullFace.cpp
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# End Source File
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# Begin Source File
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@@ -195,11 +192,11 @@ SOURCE=..\..\src\osg\CullingSet.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\CullStack.cpp
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SOURCE=..\..\src\osg\CullSettings.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\CullSettings.cpp
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SOURCE=..\..\src\osg\CullStack.cpp
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# End Source File
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# Begin Source File
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@@ -427,6 +424,10 @@ SOURCE=..\..\src\osg\TexGen.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\TexGenNode.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\TexMat.cpp
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# End Source File
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# Begin Source File
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@@ -547,7 +548,7 @@ SOURCE=..\..\Include\Osg\ClipPlane
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\TexGenNode
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SOURCE=..\..\Include\Osg\ClusterCullingCallback
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# End Source File
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# Begin Source File
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@@ -579,10 +580,6 @@ SOURCE=..\..\Include\Osg\CopyOp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\ClusterCullingCallback
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\CullFace
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# End Source File
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# Begin Source File
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@@ -591,11 +588,11 @@ SOURCE=..\..\Include\Osg\CullingSet
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\CullStack
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SOURCE=..\..\Include\Osg\CullSettings
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\CullSettings
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SOURCE=..\..\Include\Osg\CullStack
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# End Source File
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# Begin Source File
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@@ -871,6 +868,10 @@ SOURCE=..\..\Include\Osg\TexGen
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\TexGenNode
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\TexMat
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# End Source File
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# Begin Source File
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@@ -919,11 +920,7 @@ SOURCE=..\..\Include\Osg\Vec2
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec3
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec4
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SOURCE=..\..\Include\Osg\Vec2d
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# End Source File
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# Begin Source File
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@@ -931,15 +928,7 @@ SOURCE=..\..\Include\Osg\Vec2f
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec3f
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec4f
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec2d
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SOURCE=..\..\Include\Osg\Vec3
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# End Source File
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# Begin Source File
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@@ -947,10 +936,22 @@ SOURCE=..\..\Include\Osg\Vec3d
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec3f
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec4
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec4d
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Vec4f
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Version
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# End Source File
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# Begin Source File
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