From 30fff3106d007263045e0ff54621d7479b8bc904 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 4 Aug 2015 15:52:28 +0000 Subject: [PATCH] Updated version and NEWS for 3.2.2 stable release git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.2@15051 16af8721-9629-0410-8352-f15c8da7e697 --- CMakeLists.txt | 2 +- NEWS.txt | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 2793a22a8..fe0ab4bf6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -58,7 +58,7 @@ SET(OPENSCENEGRAPH_SOVERSION 100) # set to 0 when not a release candidate, non zero means that any generated # svn tags will be treated as release candidates of given number -SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 4) +SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0) SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}) diff --git a/NEWS.txt b/NEWS.txt index 7843f6415..275004705 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -2,9 +2,9 @@ OSG News ======== -= OpenSceneGraph 3.2.2 maintance release provides a number of bug and build fixes to the 3.2.1 stable release += OpenSceneGraph 3.2.2 maintance release provides a number of bug and build fixes over the 3.2.1 stable release -PERTHSHIRE, Scotland - 4th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. +PERTHSHIRE, Scotland - 4th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2.2 is written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. === Open-source development delivers industry-leading features and performance === The OpenSceneGraph 3.2.2 stable release is the culmination of 16 years of work by the open-source community that has grown up around the project. This point release is fully binary compatible with the 3.2.0 and 3.2.1 stable releases. The changes made are focused on addressing bugs and improving build support for latest compilers, OS updates and 3rd changes to Party Libraries. @@ -15,7 +15,7 @@ OpenSceneGraph is open-source, so full source code is provided, and can be copie OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software. === Professional support and services === -OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.skew-matrix.com Skew-Matrix] and [http://www.alphapixel.com AlphaPixel] both based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include: +OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.alphapixel.com AlphaPixel] based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include: * Confidential Professional Support * Bespoke development