From 31c6115d73097f95fff701e9535b4140663e407e Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 31 Mar 2008 16:23:52 +0000 Subject: [PATCH] Added checks for a valid scene graph before doing various ops on it. --- src/osgViewer/Viewer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/osgViewer/Viewer.cpp b/src/osgViewer/Viewer.cpp index 8a26c76cf..e10b2e9e9 100644 --- a/src/osgViewer/Viewer.cpp +++ b/src/osgViewer/Viewer.cpp @@ -313,7 +313,7 @@ void Viewer::setSceneData(osg::Node* node) View::setSceneData(node); - if (_threadingModel!=SingleThreaded) + if (_threadingModel!=SingleThreaded && getSceneData()) { // make sure that existing scene graph objects are allocated with thread safe ref/unref getSceneData()->setThreadSafeRefUnref(true); @@ -776,7 +776,7 @@ void Viewer::eventTraversal() } - if (_eventVisitor.valid() && _scene.valid()) + if (_eventVisitor.valid() && getSceneData()) { _eventVisitor->setFrameStamp(getFrameStamp()); _eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());