Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals.

This change has been done to make it easier for OpenSceneGraph users to check out the svn via https 
without any conflicts introduced with a http externals.
This commit is contained in:
Robert Osfield
2008-04-01 10:49:53 +00:00
parent 73b87274b0
commit 323ce02f23
51 changed files with 7811 additions and 0 deletions

View File

@@ -0,0 +1,222 @@
/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//
//
// Win32Mutex.c++ - C++ Mutex class .
// The idea for it is borrowed from SGI STL
// It looks like it's hard to use win32 CRITICALL_SECTIONS withour introducing race
// conditions on InitializeCriticalSection() . So we use spin mutex here.
// ~~~~~~~~~~~~~~~~
//
#include <OpenThreads/Mutex>
#include "Win32MutexPrivateData.h"
using namespace OpenThreads;
Win32MutexPrivateData::Win32MutexPrivateData()
{
#ifdef USE_CRITICAL_SECTION
InitializeCriticalSection( &_cs );
#else
mutex = 0;
#endif
}
Win32MutexPrivateData::~Win32MutexPrivateData()
{
#ifdef USE_CRITICAL_SECTION
DeleteCriticalSection( &_cs );
#endif
}
#ifndef USE_CRITICAL_SECTION
template <int instance>
struct WIN32MutexSpin {
enum { __low_max = 30, __high_max = 1000 };
// Low if we suspect uniprocessor, high for multiprocessor.
static unsigned __max;
static unsigned __last;
};
template <int instance>
unsigned WIN32MutexSpin <instance>::__max = WIN32MutexSpin <instance>::__low_max;
template <int instance>
unsigned WIN32MutexSpin <instance>::__last = 0;
static void _S_nsec_sleep(int __log_nsec) {
if (__log_nsec <= 20) {
SwitchToThread(); //Sleep(0); // adegli replaced it Sleep by SwitchToThread
} else {
Sleep(1 << (__log_nsec - 20));
}
}
#if defined(_MSC_VER) && _MSC_VER <= 1300
template WIN32MutexSpin <0>;
#endif
#endif // USE_CRITICAL_SECTION
//----------------------------------------------------------------------------
//
// Description: Constructor
//
// Use: public.
//
Mutex::Mutex() {
Win32MutexPrivateData *pd = new Win32MutexPrivateData();
_prvData = static_cast<void *>(pd);
}
//----------------------------------------------------------------------------
//
// Description: Destructor
//
// Use: public.
//
Mutex::~Mutex() {
unlock();
delete static_cast<Win32MutexPrivateData*>(_prvData);
}
//----------------------------------------------------------------------------
//
// Description: lock the mutex
//
// Use: public.
//
int Mutex::lock() {
Win32MutexPrivateData *pd =
static_cast<Win32MutexPrivateData*>(_prvData);
#ifdef USE_CRITICAL_SECTION
// Block until we can take this lock.
EnterCriticalSection( &(pd->_cs) );
return 0;
#else
volatile unsigned long* lock = &pd->mutex;
// InterlockedExchange returns old value
// if old_value == 0 mutex wasn't locked , now it is
if( !InterlockedExchange((long*)lock, 1L)) {
return 0;
}
unsigned my_spin_max = WIN32MutexSpin<0>::__max;
unsigned my_last_spins = WIN32MutexSpin<0>::__last;
volatile unsigned junk = 17;
unsigned i;
for (i = 0; i < my_spin_max; i++) {
if (i < my_last_spins/2 || *lock) {
junk *= junk; junk *= junk;
junk *= junk; junk *= junk;
continue;
}
if (!InterlockedExchange((long*)lock, 1L)) {
// got it!
// Spinning worked. Thus we're probably not being scheduled
// against the other process with which we were contending.
// Thus it makes sense to spin longer the next time.
WIN32MutexSpin<0>::__last = i;
WIN32MutexSpin<0>::__max = WIN32MutexSpin<0>::__high_max;
return 0;
}
}
// We are probably being scheduled against the other process. Sleep.
WIN32MutexSpin<0>::__max = WIN32MutexSpin<0>::__low_max;
for (i = 0 ;; ++i) {
int __log_nsec = i + 6;
if (__log_nsec > 27) __log_nsec = 27;
if (!InterlockedExchange((long*)lock, 1L)) {
return 0;
}
_S_nsec_sleep(__log_nsec);
}
return -1;
#endif // USE_CRITICAL_SECTION
}
//----------------------------------------------------------------------------
//
// Description: unlock the mutex
//
// Use: public.
//
int Mutex::unlock() {
Win32MutexPrivateData *pd =
static_cast<Win32MutexPrivateData*>(_prvData);
#ifdef USE_CRITICAL_SECTION
// Release this lock. CRITICAL_SECTION is nested, thus
// unlock() calls must be paired with lock() calls.
LeaveCriticalSection( &(pd->_cs) );
return 0;
#else
volatile unsigned long* lock = &pd->mutex;
*lock = 0;
// This is not sufficient on many multiprocessors, since
// writes to protected variables and the lock may be reordered.
return 0;
#endif // USE_CRITICAL_SECTION
}
//----------------------------------------------------------------------------
//
// Description: test if the mutex may be locked
//
// Use: public.
//
int Mutex::trylock() {
Win32MutexPrivateData *pd =
static_cast<Win32MutexPrivateData*>(_prvData);
#ifdef USE_CRITICAL_SECTION
// Take the lock if we can; regardless don't block.
// 'result' is FALSE if we took the lock or already held
// it amd TRUE if another thread already owns the lock.
BOOL result = TryEnterCriticalSection( &(pd->_cs) );
return( (result==TRUE) ? 0 : 1 );
#else
volatile unsigned long* lock = &pd->mutex;
if( !InterlockedExchange((long*)lock, 1L)) {
return 1; // TRUE
}
return 0; // FALSE
#endif // USE_CRITICAL_SECTION
}