Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.

Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
This commit is contained in:
Robert Osfield
2009-10-23 13:19:57 +00:00
parent 023fb109a3
commit 327b67a305
26 changed files with 174 additions and 32 deletions

View File

@@ -28,6 +28,7 @@ ColorMatrix::~ColorMatrix()
void ColorMatrix::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
unsigned int contextID = state.getContextID();
static bool s_ARB_imaging = isGLExtensionSupported(contextID,"GL_ARB_imaging");
@@ -37,4 +38,7 @@ void ColorMatrix::apply(State& state) const
glLoadMatrix(_matrix.ptr());
glMatrixMode( GL_MODELVIEW );
}
#else
osg::notify(osg::NOTICE)<<"Warning: ColorMatrix::apply(State&) - not supported."<<std::endl;
#endif
}