Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.

Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
This commit is contained in:
Robert Osfield
2009-10-23 13:19:57 +00:00
parent 023fb109a3
commit 327b67a305
26 changed files with 174 additions and 32 deletions

View File

@@ -90,6 +90,7 @@ BoundingBox DrawPixels::computeBound() const
void DrawPixels::drawImplementation(RenderInfo&) const
{
#ifdef OSG_GL1_AVAILABLE
glRasterPos3f(_position.x(),_position.y(),_position.z());
if (_useSubImage)
@@ -109,5 +110,8 @@ void DrawPixels::drawImplementation(RenderInfo&) const
(GLenum)_image->getDataType(),
_image->data() );
}
#else
osg::notify(osg::NOTICE)<<"Warning: DrawPixels::drawImplementation(RenderInfo&) - not supported."<<std::endl;
#endif
}