Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.

Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
This commit is contained in:
Robert Osfield
2009-10-23 13:19:57 +00:00
parent 023fb109a3
commit 327b67a305
26 changed files with 174 additions and 32 deletions

View File

@@ -37,6 +37,7 @@ Fog::~Fog()
void Fog::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
glFogi( GL_FOG_MODE, _mode );
glFogf( GL_FOG_DENSITY, _density );
glFogf( GL_FOG_START, _start );
@@ -48,4 +49,7 @@ void Fog::apply(State& state) const
{
glFogi(GL_FOG_COORDINATE_SOURCE,_fogCoordinateSource);
}
#else
osg::notify(osg::NOTICE)<<"Warning: Fog::apply(State&) - not supported."<<std::endl;
#endif
}