Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.
Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
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@@ -40,6 +40,10 @@ void LineStipple::setPattern(GLushort pattern)
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void LineStipple::apply(State&) const
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{
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#ifdef OSG_GL1_AVAILABLE
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glLineStipple(_factor, _pattern);
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#else
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osg::notify(osg::NOTICE)<<"Warning: LineStipple::apply(State&) - not supported."<<std::endl;
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#endif
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}
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