Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.

Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
This commit is contained in:
Robert Osfield
2009-10-23 13:19:57 +00:00
parent 023fb109a3
commit 327b67a305
26 changed files with 174 additions and 32 deletions

View File

@@ -81,6 +81,7 @@ void Point::setMaxSize(float maxSize)
void Point::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
glPointSize(_size);
const unsigned int contextID = state.getContextID();
@@ -93,6 +94,9 @@ void Point::apply(State& state) const
extensions->glPointParameterf(GL_POINT_FADE_THRESHOLD_SIZE, _fadeThresholdSize);
extensions->glPointParameterf(GL_POINT_SIZE_MIN, _minSize);
extensions->glPointParameterf(GL_POINT_SIZE_MAX, _maxSize);
#else
osg::notify(osg::NOTICE)<<"Warning: Point::apply(State&) - not supported."<<std::endl;
#endif
}