Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.

Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
This commit is contained in:
Robert Osfield
2009-10-23 13:19:57 +00:00
parent 023fb109a3
commit 327b67a305
26 changed files with 174 additions and 32 deletions

View File

@@ -68,6 +68,7 @@ PolygonMode::Mode PolygonMode::getMode(Face face) const
void PolygonMode::apply(State&) const
{
#ifdef OSG_GL1_AVAILABLE
if (_modeFront==_modeBack)
{
glPolygonMode(GL_FRONT_AND_BACK,(GLenum)_modeFront);
@@ -77,5 +78,8 @@ void PolygonMode::apply(State&) const
glPolygonMode(GL_FRONT,(GLenum)_modeFront);
glPolygonMode(GL_BACK,(GLenum)_modeBack);
}
#else
osg::notify(osg::NOTICE)<<"Warning: PolygonMode::apply(State&) - not supported."<<std::endl;
#endif
}