Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.

Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
This commit is contained in:
Robert Osfield
2009-10-23 13:19:57 +00:00
parent 023fb109a3
commit 327b67a305
26 changed files with 174 additions and 32 deletions

View File

@@ -29,7 +29,7 @@ TexMat::~TexMat()
void TexMat::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
glMatrixMode( GL_TEXTURE );
glLoadMatrix(_matrix.ptr());
@@ -43,4 +43,7 @@ void TexMat::apply(State& state) const
}
glMatrixMode( GL_MODELVIEW );
#else
osg::notify(osg::NOTICE)<<"Warning: TexMat::apply(State&) - not supported."<<std::endl;
#endif
}