Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct, ElementBufferObject and PixelBufferObject.

This commit is contained in:
Robert Osfield
2009-10-03 09:25:23 +00:00
parent f75013d534
commit 32b21dbb89
16 changed files with 1455 additions and 532 deletions

View File

@@ -1000,7 +1000,7 @@ class OSG_EXPORT Texture : public osg::StateAttribute
typedef std::list< ref_ptr<TextureObject> > TextureObjectList;
class TextureObjectSet : public Referenced
class OSG_EXPORT TextureObjectSet : public Referenced
{
public:
TextureObjectSet(TextureObjectManager* parent, const TextureProfile& profile);