Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct, ElementBufferObject and PixelBufferObject.
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@@ -82,8 +82,7 @@ void DisplaySettings::setDisplaySettings(const DisplaySettings& vs)
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_application = vs._application;
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_maxTexturePoolSize = vs._maxTexturePoolSize;
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_maxVBOPoolSize = vs._maxVBOPoolSize;
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_maxFBOPoolSize = vs._maxFBOPoolSize;
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_maxBufferObjectPoolSize = vs._maxBufferObjectPoolSize;
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}
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void DisplaySettings::merge(const DisplaySettings& vs)
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@@ -109,8 +108,7 @@ void DisplaySettings::merge(const DisplaySettings& vs)
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if (_application.empty()) _application = vs._application;
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if (vs._maxTexturePoolSize>_maxTexturePoolSize) _maxTexturePoolSize = vs._maxTexturePoolSize;
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if (vs._maxVBOPoolSize>_maxVBOPoolSize) _maxVBOPoolSize = vs._maxVBOPoolSize;
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if (vs._maxFBOPoolSize>_maxFBOPoolSize) _maxFBOPoolSize = vs._maxFBOPoolSize;
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if (vs._maxBufferObjectPoolSize>_maxBufferObjectPoolSize) _maxBufferObjectPoolSize = vs._maxBufferObjectPoolSize;
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}
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void DisplaySettings::setDefaults()
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@@ -157,8 +155,7 @@ void DisplaySettings::setDefaults()
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_numHttpDatabaseThreadsHint = 1;
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_maxTexturePoolSize = 0;
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_maxVBOPoolSize = 0;
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_maxFBOPoolSize = 0;
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_maxBufferObjectPoolSize = 0;
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}
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void DisplaySettings::setMaxNumberOfGraphicsContexts(unsigned int num)
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@@ -199,7 +196,7 @@ static ApplicationUsageProxy DisplaySetting_e15(ApplicationUsage::ENVIRONMENTAL_
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static ApplicationUsageProxy DisplaySetting_e16(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_NUM_HTTP_DATABASE_THREADS <int>","Set the hint for the total number of threads dedicated to http requests to set up in the DatabasePager.");
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static ApplicationUsageProxy DisplaySetting_e17(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_MULTI_SAMPLES <int>","Set the hint for the number of samples to use when multi-sampling.");
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static ApplicationUsageProxy DisplaySetting_e18(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_TEXTURE_POOL_SIZE <int>","Set the hint size of texture pool to manage.");
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static ApplicationUsageProxy DisplaySetting_e19(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_VBO_POOL_SIZE <int>","Set the hint size of vertex buffer object pool to manage.");
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static ApplicationUsageProxy DisplaySetting_e19(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_BUFFER_OBJECT_POOL_SIZE <int>","Set the hint size of vertex buffer object pool to manage.");
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static ApplicationUsageProxy DisplaySetting_e20(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_FBO_POOL_SIZE <int>","Set the hint size of frame buffer object pool to manage.");
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void DisplaySettings::readEnvironmentalVariables()
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@@ -403,14 +400,9 @@ void DisplaySettings::readEnvironmentalVariables()
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_maxTexturePoolSize = atoi(ptr);
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}
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if( (ptr = getenv("OSG_VBO_POOL_SIZE")) != 0)
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if( (ptr = getenv("OSG_BUFFER_OBJECT_POOL_SIZE")) != 0)
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{
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_maxVBOPoolSize = atoi(ptr);
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}
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if( (ptr = getenv("OSG_FBO_POOL_SIZE")) != 0)
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{
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_maxFBOPoolSize = atoi(ptr);
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_maxBufferObjectPoolSize = atoi(ptr);
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}
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}
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@@ -500,8 +492,7 @@ void DisplaySettings::readCommandLine(ArgumentParser& arguments)
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while(arguments.read("--num-http-threads",_numHttpDatabaseThreadsHint)) {}
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while(arguments.read("--texture-pool-size",_maxTexturePoolSize)) {}
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while(arguments.read("--vbo-pool-size",_maxVBOPoolSize)) {}
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while(arguments.read("--fbo-pool-size",_maxFBOPoolSize)) {}
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while(arguments.read("--buffer-object-pool-size",_maxBufferObjectPoolSize)) {}
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}
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@@ -53,7 +53,7 @@ void osg::flushAllDeletedGLObjects(unsigned int contextID)
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void osg::discardAllDeletedGLObjects(unsigned int contextID)
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{
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osg::GLBufferObject::discardDeletedBufferObjects(contextID);
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osg::GLBufferObject::discardAllDeletedBufferObjects(contextID);
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osg::Drawable::discardAllDeletedDisplayLists(contextID);
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osg::FragmentProgram::discardDeletedFragmentProgramObjects(contextID);
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osg::FrameBufferObject::discardDeletedFrameBufferObjects(contextID);
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@@ -89,8 +89,7 @@ State::State():
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_glMaxTextureUnits = 1;
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_maxTexturePoolSize = 0;
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_maxVBOPoolSize = 0;
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_maxFBOPoolSize = 0;
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_maxBufferObjectPoolSize = 0;
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}
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State::~State()
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@@ -232,16 +231,11 @@ void State::setMaxTexturePoolSize(unsigned int size)
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osg::notify(osg::NOTICE)<<"_maxTexturePoolSize="<<_maxTexturePoolSize<<std::endl;
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}
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void State::setMaxVBOPoolSize(unsigned int size)
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void State::setMaxBufferObjectPoolSize(unsigned int size)
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{
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_maxVBOPoolSize = size;
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osg::notify(osg::NOTICE)<<"_maxVBOPoolSize="<<_maxVBOPoolSize<<std::endl;
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}
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void State::setMaxFBOPoolSize(unsigned int size)
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{
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_maxFBOPoolSize = size;
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osg::notify(osg::NOTICE)<<"_maxFBOPoolSize="<<_maxFBOPoolSize<<std::endl;
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_maxBufferObjectPoolSize = size;
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osg::GLBufferObjectManager::getGLBufferObjectManager(getContextID())->setMaxGLBufferObjectPoolSize(_maxBufferObjectPoolSize);
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osg::notify(osg::NOTICE)<<"_maxBufferObjectPoolSize="<<_maxBufferObjectPoolSize<<std::endl;
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}
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void State::pushStateSet(const StateSet* dstate)
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@@ -175,7 +175,7 @@ Texture::TextureObjectSet::~TextureObjectSet()
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bool Texture::TextureObjectSet::checkConsistency() const
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{
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return true;
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// return true;
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// osg::notify(osg::NOTICE)<<"TextureObjectSet::checkConsistency()"<<std::endl;
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// check consistency of linked list.
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@@ -265,7 +265,7 @@ void Texture::TextureObjectSet::flushAllDeletedTextureObjects()
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GLuint id = (*itr)->id();
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// osg::notify(osg::NOTICE)<<"Deleting textureobject id="<<id<<std::endl;
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osg::notify(osg::NOTICE)<<"Deleting textureobject id="<<id<<std::endl;
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glDeleteTextures( 1L, &id);
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}
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@@ -327,7 +327,7 @@ void Texture::TextureObjectSet::flushDeletedTextureObjects(double currentTime, d
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GLuint id = (*itr)->id();
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// osg::notify(osg::NOTICE)<<"Deleting textureobject id="<<id<<std::endl;
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osg::notify(osg::NOTICE)<<"Deleting textureobject id="<<id<<std::endl;
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glDeleteTextures( 1L, &id);
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@@ -1025,6 +1025,9 @@ void SceneView::draw()
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osg::Texture::TextureObjectManager* tom = osg::Texture::getTextureObjectManager(state->getContextID());
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tom->newFrame(state->getFrameStamp());
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osg::GLBufferObjectManager::GLBufferObjectManager* bom = osg::GLBufferObjectManager::getGLBufferObjectManager(state->getContextID());
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bom->newFrame(state->getFrameStamp());
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if (!_initCalled) init();
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// note, to support multi-pipe systems the deletion of OpenGL display list
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@@ -1566,6 +1569,7 @@ void SceneView::draw()
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// #define REPORT_TEXTURE_MANAGER_STATS
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#ifdef REPORT_TEXTURE_MANAGER_STATS
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tom->reportStats();
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bom->reportStats();
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#endif
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// osg::notify(osg::NOTICE)<<"SceneView draw() DynamicObjectCount"<<getState()->getDynamicObjectCount()<<std::endl;
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@@ -541,8 +541,7 @@ void CompositeViewer::realize()
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}
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unsigned int maxTexturePoolSize = osg::DisplaySettings::instance()->getMaxTexturePoolSize();
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unsigned int maxVBOPoolSize = osg::DisplaySettings::instance()->getMaxVBOPoolSize();
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unsigned int maxFBOPoolSize = osg::DisplaySettings::instance()->getMaxFBOPoolSize();
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unsigned int maxBufferObjectPoolSize = osg::DisplaySettings::instance()->getMaxBufferObjectPoolSize();
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for(Contexts::iterator citr = contexts.begin();
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citr != contexts.end();
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@@ -552,8 +551,7 @@ void CompositeViewer::realize()
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// set the pool sizes, 0 the default will result in no GL object pools.
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gc->getState()->setMaxTexturePoolSize(maxTexturePoolSize);
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gc->getState()->setMaxVBOPoolSize(maxVBOPoolSize);
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gc->getState()->setMaxFBOPoolSize(maxFBOPoolSize);
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gc->getState()->setMaxBufferObjectPoolSize(maxBufferObjectPoolSize);
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gc->realize();
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@@ -1400,7 +1400,7 @@ void StatsHandler::setUpScene(osgViewer::ViewerBase* viewer)
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viewStr << "Lights" << std::endl;
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viewStr << "Bins" << std::endl;
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viewStr << "Depth" << std::endl;
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viewStr << "Matrices" << std::endl;
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viewStr << "Materials" << std::endl;
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viewStr << "Imposters" << std::endl;
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viewStr << "Drawables" << std::endl;
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viewStr << "Vertices" << std::endl;
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@@ -481,13 +481,9 @@ void Viewer::realize()
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if (_camera->getDisplaySettings()) maxTexturePoolSize = std::max(maxTexturePoolSize, _camera->getDisplaySettings()->getMaxTexturePoolSize());
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if (_displaySettings.valid()) maxTexturePoolSize = std::max(maxTexturePoolSize, _displaySettings->getMaxTexturePoolSize());
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unsigned int maxVBOPoolSize = osg::DisplaySettings::instance()->getMaxVBOPoolSize();
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if (_displaySettings.valid()) maxVBOPoolSize = std::max(maxVBOPoolSize, _displaySettings->getMaxVBOPoolSize());
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if (_camera->getDisplaySettings()) maxVBOPoolSize = std::max(maxVBOPoolSize, _camera->getDisplaySettings()->getMaxVBOPoolSize());
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unsigned int maxFBOPoolSize = osg::DisplaySettings::instance()->getMaxFBOPoolSize();
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if (_displaySettings.valid()) maxFBOPoolSize = std::max(maxFBOPoolSize, _displaySettings->getMaxFBOPoolSize());
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if (_camera->getDisplaySettings()) maxFBOPoolSize = std::max(maxFBOPoolSize, _camera->getDisplaySettings()->getMaxFBOPoolSize());
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unsigned int maxBufferObjectPoolSize = osg::DisplaySettings::instance()->getMaxBufferObjectPoolSize();
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if (_displaySettings.valid()) maxBufferObjectPoolSize = std::max(maxBufferObjectPoolSize, _displaySettings->getMaxBufferObjectPoolSize());
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if (_camera->getDisplaySettings()) maxBufferObjectPoolSize = std::max(maxBufferObjectPoolSize, _camera->getDisplaySettings()->getMaxBufferObjectPoolSize());
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for(Contexts::iterator citr = contexts.begin();
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citr != contexts.end();
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@@ -497,8 +493,7 @@ void Viewer::realize()
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// set the pool sizes, 0 the default will result in no GL object pools.
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gc->getState()->setMaxTexturePoolSize(maxTexturePoolSize);
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gc->getState()->setMaxVBOPoolSize(maxVBOPoolSize);
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gc->getState()->setMaxFBOPoolSize(maxFBOPoolSize);
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gc->getState()->setMaxBufferObjectPoolSize(maxBufferObjectPoolSize);
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gc->realize();
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@@ -13,6 +13,7 @@
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#include <osg/Array>
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#include <osg/BufferObject>
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#include <osg/CopyOp>
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#include <osg/FrameStamp>
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#include <osg/Image>
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#include <osg/Object>
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#include <osg/PrimitiveSet>
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@@ -173,6 +174,16 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::BufferObject)
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__GLenum__getUsage,
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"Get the type of usage the buffer object has been set up for. ",
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"");
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I_Method0(osg::BufferObjectProfile &, getProfile,
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Properties::NON_VIRTUAL,
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__BufferObjectProfile_R1__getProfile,
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"",
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"");
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I_Method0(const osg::BufferObjectProfile &, getProfile,
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Properties::NON_VIRTUAL,
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__C5_BufferObjectProfile_R1__getProfile,
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"",
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"");
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I_Method0(void, dirty,
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Properties::NON_VIRTUAL,
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__void__dirty,
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@@ -223,6 +234,11 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::BufferObject)
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__unsigned_int__getNumBufferData,
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"",
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"");
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I_Method2(void, setGLBufferObject, IN, unsigned int, contextID, IN, osg::GLBufferObject *, glbo,
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Properties::NON_VIRTUAL,
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__void__setGLBufferObject__unsigned_int__GLBufferObject_P1,
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"",
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"");
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I_Method1(osg::GLBufferObject *, getGLBufferObject, IN, unsigned int, contextID,
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Properties::NON_VIRTUAL,
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__GLBufferObject_P1__getGLBufferObject__unsigned_int,
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@@ -233,6 +249,11 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::BufferObject)
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__GLBufferObject_P1__getOrCreateGLBufferObject__unsigned_int,
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"",
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"");
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I_Method0(unsigned int, computeRequiredBufferSize,
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Properties::NON_VIRTUAL,
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__unsigned_int__computeRequiredBufferSize,
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"",
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"");
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I_ArrayProperty(osg::BufferData *, BufferData,
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__BufferData_P1__getBufferData__unsigned_int,
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__void__setBufferData__unsigned_int__BufferData_P1,
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@@ -240,6 +261,13 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::BufferObject)
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__unsigned_int__addBufferData__BufferData_P1,
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0,
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__void__removeBufferData__unsigned_int);
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I_IndexedProperty(osg::GLBufferObject *, GLBufferObject,
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__GLBufferObject_P1__getGLBufferObject__unsigned_int,
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__void__setGLBufferObject__unsigned_int__GLBufferObject_P1,
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0);
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I_SimpleProperty(osg::BufferObjectProfile &, Profile,
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__BufferObjectProfile_R1__getProfile,
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0);
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I_SimpleProperty(GLenum, Target,
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__GLenum__getTarget,
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__void__setTarget__GLenum);
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@@ -248,6 +276,30 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::BufferObject)
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__void__setUsage__GLenum);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osg::BufferObjectProfile)
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I_DeclaringFile("osg/BufferObject");
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I_Constructor0(____BufferObjectProfile,
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"",
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"");
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I_Constructor3(IN, GLenum, target, IN, GLenum, usage, IN, unsigned int, size,
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____BufferObjectProfile__GLenum__GLenum__unsigned_int,
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"",
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"");
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I_Constructor1(IN, const osg::BufferObjectProfile &, bpo,
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Properties::NON_EXPLICIT,
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____BufferObjectProfile__C5_BufferObjectProfile_R1,
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"",
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"");
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I_Method3(void, setProfile, IN, GLenum, target, IN, GLenum, usage, IN, unsigned int, size,
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Properties::NON_VIRTUAL,
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__void__setProfile__GLenum__GLenum__unsigned_int,
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"",
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"");
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I_PublicMemberProperty(GLenum, _target);
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I_PublicMemberProperty(GLenum, _usage);
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I_PublicMemberProperty(GLenum, _size);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::ElementBufferObject)
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I_DeclaringFile("osg/BufferObject");
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I_BaseType(osg::BufferObject);
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@@ -321,6 +373,16 @@ BEGIN_OBJECT_REFLECTOR(osg::GLBufferObject)
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____GLBufferObject__unsigned_int__BufferObject_P1,
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"",
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"");
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I_Method1(void, setProfile, IN, const osg::BufferObjectProfile &, profile,
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Properties::NON_VIRTUAL,
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__void__setProfile__C5_BufferObjectProfile_R1,
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"",
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"");
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I_Method0(const osg::BufferObjectProfile &, getProfile,
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Properties::NON_VIRTUAL,
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__C5_BufferObjectProfile_R1__getProfile,
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"",
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"");
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I_Method1(void, setBufferObject, IN, osg::BufferObject *, bufferObject,
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Properties::NON_VIRTUAL,
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__void__setBufferObject__BufferObject_P1,
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@@ -404,14 +466,22 @@ BEGIN_OBJECT_REFLECTOR(osg::GLBufferObject)
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__void__deleteBufferObject__unsigned_int__GLuint_S,
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"Use deleteVertexBufferObject instead of glDeleteBuffers to allow OpenGL buffer objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID. ",
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"");
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I_StaticMethod3(void, flushDeletedBufferObjects, IN, unsigned int, contextID, IN, double, x, IN, double &, availableTime,
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__void__flushDeletedBufferObjects__unsigned_int__double__double_R1_S,
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"flush all the cached display list which need to be deleted in the OpenGL context related to contextID. ",
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I_StaticMethod1(void, flushAllDeletedBufferObjects, IN, unsigned int, contextID,
|
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__void__flushAllDeletedBufferObjects__unsigned_int_S,
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"",
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"");
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I_StaticMethod1(void, discardAllDeletedBufferObjects, IN, unsigned int, contextID,
|
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__void__discardAllDeletedBufferObjects__unsigned_int_S,
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"",
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"");
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I_StaticMethod3(void, flushDeletedBufferObjects, IN, unsigned int, contextID, IN, double, currentTime, IN, double &, availbleTime,
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__void__flushDeletedBufferObjects__unsigned_int__double__double_R1_S,
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"",
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"");
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I_StaticMethod2(void, releaseGLBufferObject, IN, unsigned int, contextID, IN, osg::GLBufferObject *, to,
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__void__releaseGLBufferObject__unsigned_int__GLBufferObject_P1_S,
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"",
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"");
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I_StaticMethod1(void, discardDeletedBufferObjects, IN, unsigned int, contextID,
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__void__discardDeletedBufferObjects__unsigned_int_S,
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"dicard all the cached display list which need to be deleted in the OpenGL context related to contextID. ",
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"Note, unlike flush no OpenGL calls are made, instead the handles are all removed. this call is useful for when an OpenGL context has been destroyed. ");
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I_StaticMethod2(osg::GLBufferObject::Extensions *, getExtensions, IN, unsigned int, contextID, IN, bool, createIfNotInitalized,
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__Extensions_P1__getExtensions__unsigned_int__bool_S,
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"Function to call to get the extension of a specified context. ",
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@@ -429,6 +499,13 @@ BEGIN_OBJECT_REFLECTOR(osg::GLBufferObject)
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I_SimpleProperty(GLuint, GLObjectID,
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__GLuint__getGLObjectID,
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0);
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I_SimpleProperty(const osg::BufferObjectProfile &, Profile,
|
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__C5_BufferObjectProfile_R1__getProfile,
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__void__setProfile__C5_BufferObjectProfile_R1);
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I_PublicMemberProperty(osg::GLBufferObjectSet *, _set);
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I_PublicMemberProperty(osg::GLBufferObject *, _previous);
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I_PublicMemberProperty(osg::GLBufferObject *, _next);
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I_PublicMemberProperty(unsigned int, _frameLastUsed);
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I_PublicMemberProperty(osg::GLBufferObject::Extensions *, _extensions);
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END_REFLECTOR
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@@ -448,6 +525,301 @@ BEGIN_VALUE_REFLECTOR(osg::GLBufferObject::BufferEntry)
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I_PublicMemberProperty(osg::BufferData *, dataSource);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::GLBufferObjectManager)
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I_DeclaringFile("osg/BufferObject");
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I_BaseType(osg::Referenced);
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||||
I_Constructor1(IN, unsigned int, contextID,
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||||
Properties::NON_EXPLICIT,
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____GLBufferObjectManager__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getContextID,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getContextID,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setNumberActiveGLBufferObjects, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setNumberActiveGLBufferObjects__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getNumberActiveGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getNumberActiveGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getNumberActiveGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getNumberActiveGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setNumberOrphanedGLBufferObjects, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setNumberOrphanedGLBufferObjects__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getNumberOrphanedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getNumberOrphanedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getNumberOrphanedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getNumberOrphanedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setCurrGLBufferObjectPoolSize, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setCurrGLBufferObjectPoolSize__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getCurrGLBufferObjectPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getCurrGLBufferObjectPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getCurrGLBufferObjectPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getCurrGLBufferObjectPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setMaxGLBufferObjectPoolSize, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setMaxGLBufferObjectPoolSize__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getMaxGLBufferObjectPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getMaxGLBufferObjectPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(bool, hasSpace, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__hasSpace__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method1(bool, makeSpace, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__makeSpace__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method1(osg::GLBufferObject *, generateGLBufferObject, IN, const osg::BufferObject *, bufferObject,
|
||||
Properties::NON_VIRTUAL,
|
||||
__GLBufferObject_P1__generateGLBufferObject__C5_osg_BufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, handlePendingOrphandedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__handlePendingOrphandedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, flushAllDeletedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__flushAllDeletedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, discardAllDeletedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__discardAllDeletedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method2(void, flushDeletedGLBufferObjects, IN, double, currentTime, IN, double &, availableTime,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__flushDeletedGLBufferObjects__double__double_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, releaseGLBufferObject, IN, osg::GLBufferObject *, to,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__releaseGLBufferObject__GLBufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(osg::GLBufferObjectSet *, getGLBufferObjectSet, IN, const osg::BufferObjectProfile &, profile,
|
||||
Properties::NON_VIRTUAL,
|
||||
__GLBufferObjectSet_P1__getGLBufferObjectSet__C5_BufferObjectProfile_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, newFrame, IN, osg::FrameStamp *, fs,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__newFrame__osg_FrameStamp_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, resetStats,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__resetStats,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, reportStats,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__reportStats,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getFrameNumber,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getFrameNumber,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getNumberFrames,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getNumberFrames,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getNumberDeleted,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getNumberDeleted,
|
||||
"",
|
||||
"");
|
||||
I_Method0(double &, getDeleteTime,
|
||||
Properties::NON_VIRTUAL,
|
||||
__double_R1__getDeleteTime,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getNumberGenerated,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getNumberGenerated,
|
||||
"",
|
||||
"");
|
||||
I_Method0(double &, getGenerateTime,
|
||||
Properties::NON_VIRTUAL,
|
||||
__double_R1__getGenerateTime,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int &, getNumberApplied,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int_R1__getNumberApplied,
|
||||
"",
|
||||
"");
|
||||
I_Method0(double &, getApplyTime,
|
||||
Properties::NON_VIRTUAL,
|
||||
__double_R1__getApplyTime,
|
||||
"",
|
||||
"");
|
||||
I_StaticMethod1(osg::ref_ptr< osg::GLBufferObjectManager > &, getGLBufferObjectManager, IN, unsigned int, contextID,
|
||||
__osg_ref_ptrT1_GLBufferObjectManager__R1__getGLBufferObjectManager__unsigned_int_S,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(double &, ApplyTime,
|
||||
__double_R1__getApplyTime,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int, ContextID,
|
||||
__unsigned_int__getContextID,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int, CurrGLBufferObjectPoolSize,
|
||||
__unsigned_int__getCurrGLBufferObjectPoolSize,
|
||||
__void__setCurrGLBufferObjectPoolSize__unsigned_int);
|
||||
I_SimpleProperty(double &, DeleteTime,
|
||||
__double_R1__getDeleteTime,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int &, FrameNumber,
|
||||
__unsigned_int_R1__getFrameNumber,
|
||||
0);
|
||||
I_SimpleProperty(double &, GenerateTime,
|
||||
__double_R1__getGenerateTime,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int, MaxGLBufferObjectPoolSize,
|
||||
__unsigned_int__getMaxGLBufferObjectPoolSize,
|
||||
__void__setMaxGLBufferObjectPoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, NumberActiveGLBufferObjects,
|
||||
__unsigned_int__getNumberActiveGLBufferObjects,
|
||||
__void__setNumberActiveGLBufferObjects__unsigned_int);
|
||||
I_SimpleProperty(unsigned int &, NumberApplied,
|
||||
__unsigned_int_R1__getNumberApplied,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int &, NumberDeleted,
|
||||
__unsigned_int_R1__getNumberDeleted,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int &, NumberFrames,
|
||||
__unsigned_int_R1__getNumberFrames,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int &, NumberGenerated,
|
||||
__unsigned_int_R1__getNumberGenerated,
|
||||
0);
|
||||
I_SimpleProperty(unsigned int, NumberOrphanedGLBufferObjects,
|
||||
__unsigned_int__getNumberOrphanedGLBufferObjects,
|
||||
__void__setNumberOrphanedGLBufferObjects__unsigned_int);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osg::GLBufferObjectSet)
|
||||
I_DeclaringFile("osg/BufferObject");
|
||||
I_BaseType(osg::Referenced);
|
||||
I_Constructor2(IN, osg::GLBufferObjectManager *, parent, IN, const osg::BufferObjectProfile &, profile,
|
||||
____GLBufferObjectSet__GLBufferObjectManager_P1__C5_BufferObjectProfile_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, handlePendingOrphandedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__handlePendingOrphandedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, flushAllDeletedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__flushAllDeletedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, discardAllDeletedGLBufferObjects,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__discardAllDeletedGLBufferObjects,
|
||||
"",
|
||||
"");
|
||||
I_Method2(void, flushDeletedGLBufferObjects, IN, double, currentTime, IN, double &, availableTime,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__flushDeletedGLBufferObjects__double__double_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(osg::GLBufferObject *, takeFromOrphans, IN, osg::BufferObject *, bufferObject,
|
||||
Properties::NON_VIRTUAL,
|
||||
__GLBufferObject_P1__takeFromOrphans__BufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(osg::GLBufferObject *, takeOrGenerate, IN, osg::BufferObject *, bufferObject,
|
||||
Properties::NON_VIRTUAL,
|
||||
__GLBufferObject_P1__takeOrGenerate__BufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, moveToBack, IN, osg::GLBufferObject *, to,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__moveToBack__GLBufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, addToBack, IN, osg::GLBufferObject *, to,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__addToBack__GLBufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, orphan, IN, osg::GLBufferObject *, to,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__orphan__GLBufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, remove, IN, osg::GLBufferObject *, to,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__remove__GLBufferObject_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__size,
|
||||
"",
|
||||
"");
|
||||
I_Method1(bool, makeSpace, IN, unsigned int &, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__makeSpace__unsigned_int_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, checkConsistency,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__checkConsistency,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::GLBufferObjectManager *, getParent,
|
||||
Properties::NON_VIRTUAL,
|
||||
__GLBufferObjectManager_P1__getParent,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::GLBufferObjectManager *, Parent,
|
||||
__GLBufferObjectManager_P1__getParent,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osg::PixelBufferObject)
|
||||
I_DeclaringFile("osg/BufferObject");
|
||||
I_BaseType(osg::BufferObject);
|
||||
@@ -663,3 +1035,87 @@ BEGIN_OBJECT_REFLECTOR(osg::VertexBufferObject)
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::GLBufferObject > >, osg::GLBufferObjectList)
|
||||
|
||||
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::GLBufferObject >)
|
||||
I_DeclaringFile("osg/ref_ptr");
|
||||
I_Constructor0(____ref_ptr,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, osg::GLBufferObject *, ptr,
|
||||
Properties::NON_EXPLICIT,
|
||||
____ref_ptr__T_P1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, const osg::ref_ptr< osg::GLBufferObject > &, rp,
|
||||
Properties::NON_EXPLICIT,
|
||||
____ref_ptr__C5_ref_ptr_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::GLBufferObject *, get,
|
||||
Properties::NON_VIRTUAL,
|
||||
__T_P1__get,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, valid,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__valid,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::GLBufferObject *, release,
|
||||
Properties::NON_VIRTUAL,
|
||||
__T_P1__release,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, swap, IN, osg::ref_ptr< osg::GLBufferObject > &, rp,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__swap__ref_ptr_R1,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::GLBufferObject *, ,
|
||||
__T_P1__get,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::GLBufferObjectManager >)
|
||||
I_DeclaringFile("osg/ref_ptr");
|
||||
I_Constructor0(____ref_ptr,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, osg::GLBufferObjectManager *, ptr,
|
||||
Properties::NON_EXPLICIT,
|
||||
____ref_ptr__T_P1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, const osg::ref_ptr< osg::GLBufferObjectManager > &, rp,
|
||||
Properties::NON_EXPLICIT,
|
||||
____ref_ptr__C5_ref_ptr_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::GLBufferObjectManager *, get,
|
||||
Properties::NON_VIRTUAL,
|
||||
__T_P1__get,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, valid,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__valid,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::GLBufferObjectManager *, release,
|
||||
Properties::NON_VIRTUAL,
|
||||
__T_P1__release,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, swap, IN, osg::ref_ptr< osg::GLBufferObjectManager > &, rp,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__swap__ref_ptr_R1,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::GLBufferObjectManager *, ,
|
||||
__T_P1__get,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
STD_LIST_REFLECTOR(std::list< osg::ref_ptr< osg::GLBufferObject > >)
|
||||
|
||||
|
||||
@@ -394,24 +394,14 @@ BEGIN_OBJECT_REFLECTOR(osg::DisplaySettings)
|
||||
__unsigned_int__getMaxTexturePoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setMaxVBOPoolSize, IN, unsigned int, size,
|
||||
I_Method1(void, setMaxBufferObjectPoolSize, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setMaxVBOPoolSize__unsigned_int,
|
||||
__void__setMaxBufferObjectPoolSize__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getMaxVBOPoolSize,
|
||||
I_Method0(unsigned int, getMaxBufferObjectPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getMaxVBOPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setMaxFBOPoolSize, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setMaxFBOPoolSize__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getMaxFBOPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getMaxFBOPoolSize,
|
||||
__unsigned_int__getMaxBufferObjectPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(bool, AccumBuffer,
|
||||
@@ -441,18 +431,15 @@ BEGIN_OBJECT_REFLECTOR(osg::DisplaySettings)
|
||||
I_SimpleProperty(float, EyeSeparation,
|
||||
__float__getEyeSeparation,
|
||||
__void__setEyeSeparation__float);
|
||||
I_SimpleProperty(unsigned int, MaxFBOPoolSize,
|
||||
__unsigned_int__getMaxFBOPoolSize,
|
||||
__void__setMaxFBOPoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxBufferObjectPoolSize,
|
||||
__unsigned_int__getMaxBufferObjectPoolSize,
|
||||
__void__setMaxBufferObjectPoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxNumberOfGraphicsContexts,
|
||||
__unsigned_int__getMaxNumberOfGraphicsContexts,
|
||||
__void__setMaxNumberOfGraphicsContexts__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxTexturePoolSize,
|
||||
__unsigned_int__getMaxTexturePoolSize,
|
||||
__void__setMaxTexturePoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxVBOPoolSize,
|
||||
__unsigned_int__getMaxVBOPoolSize,
|
||||
__void__setMaxVBOPoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MinimumNumAccumAlphaBits,
|
||||
__unsigned_int__getMinimumNumAccumAlphaBits,
|
||||
0);
|
||||
|
||||
@@ -706,24 +706,14 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
|
||||
__unsigned_int__getMaxTexturePoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setMaxVBOPoolSize, IN, unsigned int, size,
|
||||
I_Method1(void, setMaxBufferObjectPoolSize, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setMaxVBOPoolSize__unsigned_int,
|
||||
__void__setMaxBufferObjectPoolSize__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getMaxVBOPoolSize,
|
||||
I_Method0(unsigned int, getMaxBufferObjectPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getMaxVBOPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setMaxFBOPoolSize, IN, unsigned int, size,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setMaxFBOPoolSize__unsigned_int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, getMaxFBOPoolSize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__getMaxFBOPoolSize,
|
||||
__unsigned_int__getMaxBufferObjectPoolSize,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setCheckForGLErrors, IN, osg::State::CheckForGLErrors, check,
|
||||
@@ -880,15 +870,12 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
|
||||
I_SimpleProperty(const osg::Program::PerContextProgram *, LastAppliedProgramObject,
|
||||
__C5_Program_PerContextProgram_P1__getLastAppliedProgramObject,
|
||||
__void__setLastAppliedProgramObject__C5_Program_PerContextProgram_P1);
|
||||
I_SimpleProperty(unsigned int, MaxFBOPoolSize,
|
||||
__unsigned_int__getMaxFBOPoolSize,
|
||||
__void__setMaxFBOPoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxBufferObjectPoolSize,
|
||||
__unsigned_int__getMaxBufferObjectPoolSize,
|
||||
__void__setMaxBufferObjectPoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxTexturePoolSize,
|
||||
__unsigned_int__getMaxTexturePoolSize,
|
||||
__void__setMaxTexturePoolSize__unsigned_int);
|
||||
I_SimpleProperty(unsigned int, MaxVBOPoolSize,
|
||||
__unsigned_int__getMaxVBOPoolSize,
|
||||
__void__setMaxVBOPoolSize__unsigned_int);
|
||||
I_IndexedProperty(bool, ModeValidity,
|
||||
__bool__getModeValidity__StateAttribute_GLMode,
|
||||
__void__setModeValidity__StateAttribute_GLMode__bool,
|
||||
|
||||
Reference in New Issue
Block a user