Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct, ElementBufferObject and PixelBufferObject.
This commit is contained in:
@@ -1400,7 +1400,7 @@ void StatsHandler::setUpScene(osgViewer::ViewerBase* viewer)
|
||||
viewStr << "Lights" << std::endl;
|
||||
viewStr << "Bins" << std::endl;
|
||||
viewStr << "Depth" << std::endl;
|
||||
viewStr << "Matrices" << std::endl;
|
||||
viewStr << "Materials" << std::endl;
|
||||
viewStr << "Imposters" << std::endl;
|
||||
viewStr << "Drawables" << std::endl;
|
||||
viewStr << "Vertices" << std::endl;
|
||||
|
||||
Reference in New Issue
Block a user