Reverted change of Node::ParentList from being a vector<Node*> back to a vector<Group*>
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@@ -166,7 +166,7 @@ class OSG_EXPORT Node : public Object
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virtual void traverse(NodeVisitor& /*nv*/) {}
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/** A vector of osg::Group pointers which is used to store the parent(s) of node.*/
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typedef std::vector<Node*> ParentList;
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typedef std::vector<Group*> ParentList;
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/** Get the parent list of node. */
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inline const ParentList& getParents() const { return _parents; }
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@@ -175,14 +175,14 @@ class OSG_EXPORT Node : public Object
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* prevent modification of the parent list.*/
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inline ParentList getParents() { return _parents; }
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inline Node* getParent(unsigned int i) { return _parents[i]; }
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inline Group* getParent(unsigned int i) { return _parents[i]; }
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/**
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* Get a single const parent of node.
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* @param i index of the parent to get.
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* @return the parent i.
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*/
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inline const Node* getParent(unsigned int i) const { return _parents[i]; }
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inline const Group* getParent(unsigned int i) const { return _parents[i]; }
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/**
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* Get the number of parents of node.
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@@ -192,20 +192,6 @@ class OSG_EXPORT Node : public Object
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/** Provide interface for Composite like Group nodes to implement.*/
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virtual unsigned int getNumChildren() const { return 0; }
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/** Provide interface for Composite like Group nodes to implement.*/
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virtual bool addChild( Node* /*child*/ ) { return false; }
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/** Provide interface for Composite like Group nodes to implement.*/
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virtual bool removeChild( Node* /*child*/ ) { return false; }
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/** Provide interface for Composite like Group nodes to implement.*/
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virtual bool replaceChild( Node* /*origChild*/, Node* /*newChild*/ ) { return false; }
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/** Get the list of node paths parent paths.
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* The optional Node* haltTraversalAtNode allows the user to prevent traversal beyond a specifed node. */
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NodePathList getParentalNodePaths(osg::Node* haltTraversalAtNode=0) const;
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@@ -483,8 +469,8 @@ class OSG_EXPORT Node : public Object
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mutable BoundingSphere _boundingSphere;
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mutable bool _boundingSphereComputed;
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void addParent(osg::Node* node);
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void removeParent(osg::Node* node);
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void addParent(osg::Group* parent);
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void removeParent(osg::Group* parent);
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ParentList _parents;
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friend class osg::Group;
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