Updated wrappers
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@@ -307,6 +307,16 @@ BEGIN_OBJECT_REFLECTOR(osg::Program::PerContextProgram)
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__GLint__getAttribLocation__C5_std_string_R1,
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"",
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"");
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I_Method1(void, addShaderToAttach, IN, osg::Shader *, shader,
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Properties::NON_VIRTUAL,
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__void__addShaderToAttach__Shader_P1,
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"",
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"");
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I_Method1(void, addShaderToDetach, IN, osg::Shader *, shader,
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Properties::NON_VIRTUAL,
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__void__addShaderToDetach__Shader_P1,
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"",
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"");
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I_SimpleProperty(const osg::Program::ActiveVarInfoMap &, ActiveAttribs,
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__C5_ActiveVarInfoMap_R1__getActiveAttribs,
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0);
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