Preperation for adding stereo support direclty into osgViewer.
This commit is contained in:
@@ -79,6 +79,7 @@ void DisplaySettings::setDisplaySettings(const DisplaySettings& vs)
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_compileContextsHint = vs._compileContextsHint;
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_serializeDrawDispatch = vs._serializeDrawDispatch;
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_useSceneViewForStereoHint = vs._useSceneViewForStereoHint;
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_numDatabaseThreadsHint = vs._numDatabaseThreadsHint;
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_numHttpDatabaseThreadsHint = vs._numHttpDatabaseThreadsHint;
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@@ -113,6 +114,7 @@ void DisplaySettings::merge(const DisplaySettings& vs)
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if (vs._compileContextsHint) _compileContextsHint = vs._compileContextsHint;
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if (vs._serializeDrawDispatch) _serializeDrawDispatch = vs._serializeDrawDispatch;
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if (vs._useSceneViewForStereoHint) _useSceneViewForStereoHint = vs._useSceneViewForStereoHint;
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if (vs._numDatabaseThreadsHint>_numDatabaseThreadsHint) _numDatabaseThreadsHint = vs._numDatabaseThreadsHint;
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if (vs._numHttpDatabaseThreadsHint>_numHttpDatabaseThreadsHint) _numHttpDatabaseThreadsHint = vs._numHttpDatabaseThreadsHint;
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@@ -170,6 +172,7 @@ void DisplaySettings::setDefaults()
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_compileContextsHint = false;
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_serializeDrawDispatch = true;
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_useSceneViewForStereoHint = true;
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_numDatabaseThreadsHint = 2;
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_numHttpDatabaseThreadsHint = 1;
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@@ -251,39 +254,42 @@ static ApplicationUsageProxy DisplaySetting_e14(ApplicationUsage::ENVIRONMENTAL_
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"OSG_SERIALIZE_DRAW_DISPATCH <mode>",
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"OFF | ON Disable/enable the use of a mutex to serialize the draw dispatch when there are multiple graphics threads.");
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static ApplicationUsageProxy DisplaySetting_e15(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_USE_SCENEVIEW_FOR_STEREO <mode>",
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"OFF | ON Disable/enable the hint to use osgUtil::SceneView to implement stereo when required..");
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static ApplicationUsageProxy DisplaySetting_e16(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_NUM_DATABASE_THREADS <int>",
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"Set the hint for the total number of threads to set up in the DatabasePager.");
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static ApplicationUsageProxy DisplaySetting_e16(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e17(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_NUM_HTTP_DATABASE_THREADS <int>",
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"Set the hint for the total number of threads dedicated to http requests to set up in the DatabasePager.");
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static ApplicationUsageProxy DisplaySetting_e17(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e18(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_MULTI_SAMPLES <int>",
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"Set the hint for the number of samples to use when multi-sampling.");
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static ApplicationUsageProxy DisplaySetting_e18(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e19(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_TEXTURE_POOL_SIZE <int>",
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"Set the hint for the size of the texture pool to manage.");
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static ApplicationUsageProxy DisplaySetting_e19(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e20(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_BUFFER_OBJECT_POOL_SIZE <int>",
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"Set the hint for the size of the vertex buffer object pool to manage.");
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static ApplicationUsageProxy DisplaySetting_e20(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e21(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_FBO_POOL_SIZE <int>",
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"Set the hint for the size of the frame buffer object pool to manage.");
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static ApplicationUsageProxy DisplaySetting_e21(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e22(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_IMPLICIT_BUFFER_ATTACHMENT_RENDER_MASK",
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"OFF | DEFAULT | [~]COLOR | [~]DEPTH | [~]STENCIL. Substitute missing buffer attachments for render FBO.");
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static ApplicationUsageProxy DisplaySetting_e22(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e23(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_IMPLICIT_BUFFER_ATTACHMENT_RESOLVE_MASK",
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"OFF | DEFAULT | [~]COLOR | [~]DEPTH | [~]STENCIL. Substitute missing buffer attachments for resolve FBO.");
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static ApplicationUsageProxy DisplaySetting_e23(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e24(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_GL_CONTEXT_VERSION <major.minor>",
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"Set the hint for the GL version to create contexts for.");
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static ApplicationUsageProxy DisplaySetting_e24(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e25(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_GL_CONTEXT_FLAGS <uint>",
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"Set the hint for the GL context flags to use when creating contexts.");
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static ApplicationUsageProxy DisplaySetting_e25(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e26(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_GL_CONTEXT_PROFILE_MASK <uint>",
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"Set the hint for the GL context profile mask to use when creating contexts.");
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static ApplicationUsageProxy DisplaySetting_e26(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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static ApplicationUsageProxy DisplaySetting_e27(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
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"OSG_SWAP_METHOD <method>",
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"DEFAULT | EXCHANGE | COPY | UNDEFINED. Select preferred swap method.");
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@@ -469,6 +475,19 @@ void DisplaySettings::readEnvironmentalVariables()
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}
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}
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if( (ptr = getenv("OSG_USE_SCENEVIEW_FOR_STEREO")) != 0)
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{
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if (strcmp(ptr,"OFF")==0)
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{
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_useSceneViewForStereoHint = false;
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}
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else
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if (strcmp(ptr,"ON")==0)
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{
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_useSceneViewForStereoHint = true;
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}
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}
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if( (ptr = getenv("OSG_NUM_DATABASE_THREADS")) != 0)
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{
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_numDatabaseThreadsHint = atoi(ptr);
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@@ -708,3 +727,113 @@ void DisplaySettings::readCommandLine(ArgumentParser& arguments)
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Helper funciotns for computing projection and view matrices of left and right eyes
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//
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osg::Matrixd DisplaySettings::computeLeftEyeProjectionImplementation(const osg::Matrixd& projection) const
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{
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double iod = getEyeSeparation();
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double sd = getScreenDistance();
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double scale_x = 1.0;
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double scale_y = 1.0;
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if (getSplitStereoAutoAdjustAspectRatio())
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{
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switch(getStereoMode())
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{
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case(HORIZONTAL_SPLIT):
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scale_x = 2.0;
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break;
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case(VERTICAL_SPLIT):
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scale_y = 2.0;
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break;
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default:
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break;
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}
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}
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if (getDisplayType()==HEAD_MOUNTED_DISPLAY)
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{
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// head mounted display has the same projection matrix for left and right eyes.
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return osg::Matrixd::scale(scale_x,scale_y,1.0) *
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projection;
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}
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else
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{
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// all other display types assume working like a projected power wall
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// need to shjear projection matrix to account for asymetric frustum due to eye offset.
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return osg::Matrixd(1.0,0.0,0.0,0.0,
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0.0,1.0,0.0,0.0,
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iod/(2.0*sd),0.0,1.0,0.0,
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0.0,0.0,0.0,1.0) *
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osg::Matrixd::scale(scale_x,scale_y,1.0) *
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projection;
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}
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}
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osg::Matrixd DisplaySettings::computeLeftEyeViewImplementation(const osg::Matrixd& view, double eyeSeperationScale) const
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{
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double iod = getEyeSeparation();
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double es = 0.5f*iod*eyeSeperationScale;
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return view *
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osg::Matrixd(1.0,0.0,0.0,0.0,
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0.0,1.0,0.0,0.0,
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0.0,0.0,1.0,0.0,
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es,0.0,0.0,1.0);
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}
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osg::Matrixd DisplaySettings::computeRightEyeProjectionImplementation(const osg::Matrixd& projection) const
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{
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double iod = getEyeSeparation();
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double sd = getScreenDistance();
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double scale_x = 1.0;
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double scale_y = 1.0;
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if (getSplitStereoAutoAdjustAspectRatio())
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{
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switch(getStereoMode())
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{
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case(HORIZONTAL_SPLIT):
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scale_x = 2.0;
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break;
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case(VERTICAL_SPLIT):
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scale_y = 2.0;
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break;
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default:
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break;
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}
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}
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if (getDisplayType()==HEAD_MOUNTED_DISPLAY)
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{
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// head mounted display has the same projection matrix for left and right eyes.
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return osg::Matrixd::scale(scale_x,scale_y,1.0) *
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projection;
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}
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else
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{
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// all other display types assume working like a projected power wall
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// need to shjear projection matrix to account for asymetric frustum due to eye offset.
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return osg::Matrixd(1.0,0.0,0.0,0.0,
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0.0,1.0,0.0,0.0,
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-iod/(2.0*sd),0.0,1.0,0.0,
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0.0,0.0,0.0,1.0) *
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osg::Matrixd::scale(scale_x,scale_y,1.0) *
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projection;
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}
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}
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osg::Matrixd DisplaySettings::computeRightEyeViewImplementation(const osg::Matrixd& view, double eyeSeperationScale) const
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{
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double iod = getEyeSeparation();
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double es = 0.5*iod*eyeSeperationScale;
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return view *
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osg::Matrixd(1.0,0.0,0.0,0.0,
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0.0,1.0,0.0,0.0,
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0.0,0.0,1.0,0.0,
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-es,0.0,0.0,1.0);
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}
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