Moved get/setUserData from osg::Node into its superclass osg::Object to

allow other subclasses to add their own custom data.
This commit is contained in:
Robert Osfield
2002-07-18 19:41:52 +00:00
parent ff8b4c001d
commit 34be82c1ee
5 changed files with 22 additions and 21 deletions

View File

@@ -33,7 +33,6 @@ Node::Node(const Node& node,const CopyOp& copyop):
_cullingActive(node._cullingActive),
_numChildrenWithCullingDisabled(0), // assume no children yet.
_numChildrenWithOccluderNodes(0),
_userData(copyop(node._userData.get())),
_nodeMask(node._nodeMask),
_descriptions(node._descriptions),
_dstate(copyop(node._dstate.get()))

View File

@@ -14,6 +14,7 @@ Referenced::~Referenced()
}
Object::Object(const Object& obj,const CopyOp&):
Object::Object(const Object& obj,const CopyOp& copyop):
Referenced(),
_dataVariance(obj._dataVariance) {}
_dataVariance(obj._dataVariance),
_userData(copyop(obj._userData.get())) {}

View File

@@ -53,7 +53,7 @@ bool Geode_writeLocalData(const osg::Object& obj, Output& fw)
fw.indent() << "num_drawables " << geode.getNumDrawables() << std::endl;
for(int i=0;i<geode.getNumDrawables();++i)
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
fw.writeObject(*geode.getDrawable(i));
}