Fixes to typo of *Dirty()

This commit is contained in:
Robert Osfield
2002-11-11 16:11:48 +00:00
parent 5c1c9ec0e9
commit 35b9317baf
6 changed files with 7 additions and 7 deletions

View File

@@ -102,7 +102,7 @@ void Texture3D::apply(State& state) const
{
glBindTexture( GL_TEXTURE_3D, handle );
if (getTextureParameterDity(state.getContextID())) applyTexParameters(GL_TEXTURE_3D,state);
if (getTextureParameterDirty(state.getContextID())) applyTexParameters(GL_TEXTURE_3D,state);
if (_subloadCallback.valid())
{