Renamed Terrain to TerrainTile

This commit is contained in:
Robert Osfield
2008-03-27 10:55:39 +00:00
parent a9d283ca73
commit 35c5bd2c92
25 changed files with 105 additions and 110 deletions

View File

@@ -90,7 +90,7 @@
#include "Text.h"
#include "Terrain.h"
#include "TerrainTile.h"
#include "Locator.h"
#include "ImageLayer.h"
#include "HeightFieldLayer.h"
@@ -1060,8 +1060,8 @@ void DataOutputStream::writeNode(const osg::Node* node)
else if(dynamic_cast<const osgFX::MultiTextureControl*>(node)){
((ive::MultiTextureControl*)(node))->write(this);
}
else if(dynamic_cast<const osgTerrain::Terrain*>(node)){
((ive::Terrain*)(node))->write(this);
else if(dynamic_cast<const osgTerrain::TerrainTile*>(node)){
((ive::TerrainTile*)(node))->write(this);
}
else if(dynamic_cast<const osg::Group*>(node)){
((ive::Group*)(node))->write(this);