Renamed Terrain to TerrainTile
This commit is contained in:
151
src/osgPlugins/ive/TerrainTile.cpp
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151
src/osgPlugins/ive/TerrainTile.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include "Exception.h"
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#include "TerrainTile.h"
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#include "Group.h"
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#include "Layer.h"
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#include <osgTerrain/GeometryTechnique>
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using namespace ive;
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void TerrainTile::write(DataOutputStream* out)
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{
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// Write Terrain's identification.
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out->writeInt(IVETERRAINTILE);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Group* group = dynamic_cast<osg::Group*>(this);
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if(group)
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((ive::Group*)(group))->write(out);
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else
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throw Exception("Terrain::write(): Could not cast this osgTerrain::Terrain to an osg::Group.");
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if (out->getVersion() >= VERSION_0026)
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{
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out->writeInt(getTileID().layer);
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out->writeInt(getTileID().x);
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out->writeInt(getTileID().y);
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}
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if (out->getVersion() >= VERSION_0023)
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{
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out->writeLocator(getLocator());
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out->writeLayer(getElevationLayer());
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out->writeUInt(getNumColorLayers());
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for(unsigned int i=0; i<getNumColorLayers(); ++i)
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{
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out->writeLayer(getColorLayer(i));
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}
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}
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else
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{
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LayerHelper helper;
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helper.writeLocator(out, getLocator());
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helper.writeLayer(out, getElevationLayer());
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out->writeUInt(getNumColorLayers());
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for(unsigned int i=0; i<getNumColorLayers(); ++i)
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{
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helper.writeLayer(out, getColorLayer(i));
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}
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}
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writeTerrainTechnique(out, getTerrainTechnique());
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}
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void TerrainTile::read(DataInputStream* in)
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{
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// Peek on Terrain's identification.
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int id = in->peekInt();
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if (id != IVETERRAINTILE) throw Exception("TerrainTile::read(): Expected Terrain identification.");
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// Read Terrain's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Group* group = dynamic_cast<osg::Group*>(this);
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if(group)
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((ive::Group*)(group))->read(in);
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else
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throw Exception("Terrain::read(): Could not cast this osgTerrain::Terrain to an osg::Group.");
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if (in->getVersion() >= VERSION_0026)
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{
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int layer = in->readInt();
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int x = in->readInt();
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int y = in->readInt();
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setTileID(osgTerrain::TileID(layer,x,y));
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}
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if (in->getVersion() >= VERSION_0023)
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{
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setLocator(in->readLocator());
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setElevationLayer(in->readLayer());
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unsigned int numColorLayers = in->readUInt();
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for(unsigned int i=0; i<numColorLayers; ++i)
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{
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setColorLayer(i, in->readLayer());
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}
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}
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else
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{
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LayerHelper helper;
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setLocator(helper.readLocator(in));
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setElevationLayer(helper.readLayer(in));
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unsigned int numColorLayers = in->readUInt();
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for(unsigned int i=0; i<numColorLayers; ++i)
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{
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setColorLayer(i, helper.readLayer(in));
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}
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}
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setTerrainTechnique(readTerrainTechnique(in));
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}
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void TerrainTile::writeTerrainTechnique(DataOutputStream* out, osgTerrain::TerrainTechnique* technique)
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{
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if (dynamic_cast<osgTerrain::GeometryTechnique*>(technique))
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{
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out->writeBool(true);
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out->writeInt(IVEGEOMETRYTECHNIQUE);
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}
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else
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{
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out->writeBool(false);
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}
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}
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osgTerrain::TerrainTechnique* TerrainTile::readTerrainTechnique(DataInputStream* in)
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{
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bool hasTechnique = in->readBool();
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if (!hasTechnique) return 0;
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int id = in->readInt();
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if (id==IVEGEOMETRYTECHNIQUE)
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{
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return new osgTerrain::GeometryTechnique;
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}
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else
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{
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return 0;
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}
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}
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