Added new osg::DrawPixels class with encapsulates glDrawPixels as and

osg::Drawable.  Added osg::Image::readPixels to osg::Image.

Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
This commit is contained in:
Robert Osfield
2002-04-10 21:51:34 +00:00
parent 80d2c718cd
commit 360247225e
11 changed files with 282 additions and 15 deletions

74
include/osg/DrawPixels Normal file
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@@ -0,0 +1,74 @@
//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_DRAWPIXELS
#define OSG_DRAWPIXELS 1
#include <osg/Drawable>
#include <osg/Vec3>
#include <osg/Image>
namespace osg {
/** DrawPixels is an osg::Drawable subclass which encapsulates the drawing of
* images using glDrawPixels.*/
class SG_EXPORT DrawPixels : public Drawable
{
public:
DrawPixels();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
DrawPixels(const DrawPixels& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
virtual Object* cloneType() const { return osgNew DrawPixels(); }
virtual Object* clone(const CopyOp& copyop) const { return osgNew DrawPixels(*this,copyop); }
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawPixels*>(obj)!=NULL; }
virtual const char* className() const { return "DrawPixels"; }
void setPosition(const osg::Vec3& position);
osg::Vec3& getPosition() { return _position; }
const osg::Vec3& getPosition() const { return _position; }
void setImage(osg::Image* image) { _image = image; }
osg::Image* getImage() { return _image.get(); }
const osg::Image* getImage() const { return _image.get(); }
void setUseCompleteImage() { _useSubImage = false; }
void setSubImageDimensions(unsigned int offsetX,unsigned int offsetY,unsigned int width,unsigned int height);
void getSubImageDimensions(unsigned int& offsetX,unsigned int& offsetY,unsigned int& width,unsigned int& height) const;
const bool getUseSubImage() const { return _useSubImage; }
virtual void drawImmediateMode(State& state);
protected:
DrawPixels& operator = (const DrawPixels&) { return *this;}
virtual ~DrawPixels();
virtual const bool computeBound() const;
Vec3 _position;
ref_ptr<Image> _image;
bool _useSubImage;
unsigned int _offsetX, _offsetY, _width, _height;
};
}
#endif

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@@ -33,6 +33,11 @@ class SG_EXPORT Image : public Object
inline const std::string& getFileName() const { return _fileName; }
void setFileName(const std::string& fileName);
void createImage(const int s,const int t,const int r,
const unsigned int pixelFormat,const unsigned int dataType);
/** set the image data and format.
* note, when the packing value is negative (the default is -1) this method assumes
* a _packing width of 1 if the width is not a multiple of 4,
@@ -40,11 +45,17 @@ class SG_EXPORT Image : public Object
* value of packing is supplied than _packing is simply set to that value.
*/
void setImage(const int s,const int t,const int r,
const int internalFormat,
const unsigned int pixelFormat,
const unsigned int dataType,
unsigned char *data,
const int packing=-1);
const int internalFormat,const unsigned int pixelFormat,const unsigned int dataType,
unsigned char *data,
const int packing=-1);
/** readPixels from screen at specified position and size, using glReadPixels.
* Create memory for storage if required, reuse existing pixel coords if possible.
* if pixelFormat or dataType*/
void readPixels(int x,int y,int width,int height,
unsigned int pixelFormat,unsigned int dataType,
const int packing=-1);
/** Width of image.*/
inline const int s() const { return _s; }
@@ -54,10 +65,15 @@ class SG_EXPORT Image : public Object
inline const int r() const { return _r; }
inline const int internalFormat() const { return _internalFormat; }
inline const unsigned int pixelFormat() const { return _pixelFormat; }
inline const unsigned int dataType() const { return _dataType; }
inline const unsigned int packing() const { return _packing; }
inline const unsigned int pixelSizeInBits() const { return _pixelSizeInBits; }
/** raw image data.*/
inline unsigned char *data() { return _data; }
@@ -88,12 +104,15 @@ class SG_EXPORT Image : public Object
Image& operator = (const Image&) { return *this; }
void computePixelSize();
std::string _fileName;
int _s, _t, _r;
int _internalFormat;
unsigned int _pixelFormat;
unsigned int _dataType;
unsigned int _packing;
unsigned int _pixelSizeInBits;
unsigned char *_data;
unsigned int _modifiedTag;

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@@ -21,7 +21,9 @@
// For systems that don't have the __FUNCTION__ variable, we can just define it here
// ---------------------------------------------------------------------------------------------------------------------------------
#ifndef __FUNCTION__
#define __FUNCTION__ "??"
#endif
// ---------------------------------------------------------------------------------------------------------------------------------
// Types