From 364d40061df1df0cda14830c3700a15ba54ef1ba Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 2 Aug 2004 09:30:13 +0000 Subject: [PATCH] Added glReadBuffer after each instance of glDrawBuffer to ensure that the any reads are done to the appropriate buffer. --- src/osgUtil/SceneView.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/osgUtil/SceneView.cpp b/src/osgUtil/SceneView.cpp index 9e621a0f1..c4854c514 100644 --- a/src/osgUtil/SceneView.cpp +++ b/src/osgUtil/SceneView.cpp @@ -675,9 +675,11 @@ void SceneView::draw() _renderStageRight->drawPreRenderStages(*_state,previous); glDrawBuffer(GL_BACK_LEFT); + glReadBuffer(GL_BACK_LEFT); _renderStageLeft->draw(*_state,previous); glDrawBuffer(GL_BACK_RIGHT); + glReadBuffer(GL_BACK_RIGHT); _renderStageRight->draw(*_state,previous); } @@ -687,6 +689,7 @@ void SceneView::draw() if( _drawBufferValue != GL_NONE) { glDrawBuffer(_drawBufferValue); + glReadBuffer(_drawBufferValue); } _localStateSet->setAttribute(_viewport.get()); @@ -743,6 +746,7 @@ void SceneView::draw() if( _drawBufferValue != GL_NONE) { glDrawBuffer(_drawBufferValue); + glReadBuffer(_drawBufferValue); } // ensure that all color planes are active. @@ -805,6 +809,7 @@ void SceneView::draw() if( _drawBufferValue != GL_NONE) { glDrawBuffer(_drawBufferValue); + glReadBuffer(_drawBufferValue); } // ensure that all color planes are active. @@ -866,6 +871,7 @@ void SceneView::draw() if( _drawBufferValue != GL_NONE) { glDrawBuffer(_drawBufferValue); + glReadBuffer(_drawBufferValue); } // ensure that all color planes are active. @@ -901,6 +907,7 @@ void SceneView::draw() if( _drawBufferValue != GL_NONE) { glDrawBuffer(_drawBufferValue); + glReadBuffer(_drawBufferValue); } _localStateSet->setAttribute(_viewport.get());