Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
Added #include<string> to the GLExtensions header.
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@@ -10,6 +10,7 @@
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#if defined(WIN32)
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#include <windows.h>
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#elif defined(__DARWIN_OSX__)
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#include <string>
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#include <mach-o/dyld.h>
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#else
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#include <dlfcn.h>
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